ghwc Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 16, D:1) a +0 leather armour (6, 31, D:1) a +0 whip (8, -2, D:1) a +0 club (8, 27, D:1) a +0 robe (11, 31, D:1) a +0 sling (13, 3, D:1) 4 boomerangs (14, 6, D:1) 6 stones (24, 21, D:1) a +0 dagger (26, 20, D:1) a +0 dagger (29, 5, D:1) a +0 dagger (29, 6, D:1) a +0 dagger (44, 33, D:1) a +0 quarterstaff (46, -3, D:1) 9 stones Level 2 of the Dungeon (4, -18, D:2) a +1 flail of holy wrath a +0 scale mail (7, -39, D:2) a +0 ring mail (11, -28, D:2) 6 stones (14, -4, D:2) a +0 hand axe (16, -17, D:2) a +0 dagger (16, -15, D:2) a +0 ring mail (20, -23, D:2) a +0 robe (21, -34, D:2) a +0 club (35, 1, D:2) a +0 whip 5 stones (39, -28, D:2) a +0 long sword (42, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (40, 22, D:3) a +0 club (42, 20, D:3) a +0 whip (48, -7, D:3) a +0 dagger (53, 23, D:3) a +0 whip (53, 24, D:3) a +0 halberd (55, 18, D:3) a +0 whip (59, 48, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Marduk's Dragon-Slaying Spoils +0 steam dragon scales (440 gold) +1 acid dragon scales (517 gold) +2 swamp dragon scales (682 gold) +1 fire dragon scales (737 gold) +0 ice dragon scales (660 gold) +2 pearl dragon scales (1192 gold) +0 shadow dragon scales (880 gold) +0 storm dragon scales (880 gold) +0 gold dragon scales (880 gold) quicksilver dragon scales (660 gold) (0, 0, D:4) a +3 dagger of holy wrath (5, -13, D:4) 5 stones (9, -30, D:4) a +0 dagger 7 poisoned darts (13, -18, D:4) a +0 short sword (18, -14, D:4) a +0 whip (22, -17, D:4) 6 stones (35, 11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip (18, -34, D:5) a +0 ring mail (34, -19, D:5) a +0 falchion a +0 scale mail (35, -18, D:5) a +0 war axe (35, 3, D:5) a +0 dagger a +0 robe (35, 4, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (36, -18, D:5) a +0 short sword (36, -3, D:5) a +0 leather armour (36, 3, D:5) a +0 club (40, 7, D:5) a +0 giant club (42, -2, D:5) a +0 sling (46, -17, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Zoogir's Weapon Emporium a throwing net (30 gold) a +0 rapier (40 gold) a +0 hand crossbow (35 gold) a +0 flail (35 gold) a +0 spear (30 gold) a +0 flail (35 gold) 6 stones (6 gold) a +2 short sword of venom (156 gold) a +0 trident (35 gold) (0, 0, D:6) a +0 robe (4, 30, D:6) a +0 rapier a +0 leather armour (5, 13, D:6) a +0 leather armour (6, 13, D:6) 4 stones (10, -6, D:6) a +0 ring mail (14, -19, D:6) a +0 short sword (17, -3, D:6) a +0 short sword a +0 leather armour (18, -24, D:6) a +0 trident a +0 ring mail (18, 0, D:6) a +0 dagger a +0 robe (21, 2, D:6) a +0 club (21, 37, D:6) 4 stones (22, -24, D:6) a +0 short sword (22, 2, D:6) a +0 spear (23, -8, D:6) a +0 whip 8 poisoned darts (24, -25, D:6) a +0 short sword of flaming 6 poisoned darts (24, -24, D:6) a +0 whip a +0 dagger 15 stones (25, -24, D:6) a +0 giant club a +0 short sword a +0 flail a +0 shortbow a +0 trident 4 boomerangs (25, -6, D:6) a +0 club a +0 leather armour a +0 club 2 poisoned darts (25, -5, D:6) a +0 flail of draining (26, -24, D:6) a +0 spear (26, -5, D:6) a +0 flail a +0 dagger 2 stones a +0 short sword a +0 dagger a +0 robe a +0 club a +0 spear of flaming (30, 11, D:6) a +0 club (31, -17, D:6) a +0 dagger a stone a +0 plate armour (31, -16, D:6) a +0 halberd (31, 14, D:6) a +0 dagger (32, -15, D:6) a +0 dagger (32, -7, D:6) 6 large rocks (32, 16, D:6) a +0 mace (33, -25, D:6) a +0 shortbow (33, -22, D:6) a +0 dagger (33, 15, D:6) a +0 scimitar (33, 17, D:6) a +0 glaive a +0 chain mail (39, 19, D:6) the +7 falchion of Victory {spect, rC+ Will- rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (43, 25, D:6) a +0 scythe the human corpse of Sigmund (skeletalised by now) (52, -11, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe an orc corpse (2, 0, D:7) a +0 shortbow (14, -7, D:7) a scroll of vulnerability (14, 5, D:7) a +0 giant club a +0 giant spiked club (15, 1, D:7) the amulet "Upheplou" {Acrobat -Cast rF- Str+8 SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (unseen) (15, 2, D:7) a +0 heavy hand axe (unseen) (16, 0, D:7) a +3 halberd of protection (unseen)