ghwc Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 17, D:1) a +0 leather armour a +0 whip (14, -24, D:1) a +1 cloak (15, 4, D:1) a +0 whip (17, 17, D:1) a +0 dagger (17, 18, D:1) a +0 dagger (18, 18, D:1) a +0 club (20, 2, D:1) a +0 whip (31, 11, D:1) a +0 leather armour (40, 4, D:1) a +0 leather armour (43, 0, D:1) a +0 club (44, -15, D:1) a +2 short sword of venom a +0 club (46, -13, D:1) 2 stones (50, 2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ring of positive energy (1, 5, D:2) a stone (9, 14, D:2) 4 stones (16, 19, D:2) a +0 cloak (19, 30, D:2) 6 stones (21, 38, D:2) a +0 leather armour (24, -4, D:2) a +1 dagger of venom (29, 35, D:2) 6 stones (35, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a rat corpse (9, -24, D:3) a ball python corpse (9, -4, D:3) a +0 robe (9, 17, D:3) a +0 robe (10, 0, D:3) a +0 rapier (14, -16, D:3) a +0 sling (17, -13, D:3) a +1 short sword of venom 2 stones a kobold corpse (20, -7, D:3) a bat corpse (skeletalised by now) (21, -7, D:3) a +0 flail (25, -14, D:3) a +0 whip a +0 flail (27, -3, D:3) a +0 ring mail (30, -11, D:3) a +0 robe (30, -10, D:3) a stone (31, 6, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (32, -22, D:3) a +0 mace of venom a +0 chain mail (43, 5, D:3) a +0 trident (46, -25, D:3) a +0 leather armour (47, -2, D:3) 4 stones (48, 18, D:3) a +0 club a kobold corpse (skeletalised by now) (54, 3, D:3) a +0 dagger (56, 3, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a +0 dagger an orc corpse (2, -12, D:4) a +0 leather armour (10, 3, D:4) an amulet of magic regeneration