ghwc Level 1 of the Dungeon [Shop] Eqom's Armour Shop a +0 ring mail (40 gold) the +2 plate armour of Infinity {Harm rF+ Int+3 Dex-4} (449 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rF: It protects you from fire. Harm: It increases damage dealt and taken. the +1 pair of gloves of the Maze {rElec Str+2} (277 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. a +0 pair of boots (45 gold) a +2 robe of positive energy (147 gold) the +10 plate armour of a treasure trove {rN+} (842 gold) rN: It protects you from negative energy. a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) (1, -6, D:1) a +0 dagger (1, 0, D:1) a +0 dagger (5, 12, D:1) a quokka corpse (skeletalised by now) (8, -13, D:1) a +0 club (8, -7, D:1) a frilled lizard corpse (skeletalised by now) (10, -6, D:1) a bat corpse (skeletalised by now) (18, 10, D:1) a +0 pair of boots (23, 37, D:1) a +0 spear (36, 7, D:1) a +0 ring mail (51, 13, D:1) 4 poisoned darts (53, 20, D:1) a +0 short sword (58, -6, D:1) a +0 whip Level 2 of the Dungeon (3, 13, D:2) a +0 club a kobold corpse (10, 19, D:2) a potion of might (10, 26, D:2) 16 gold pieces (11, 18, D:2) a potion of haste (15, 21, D:2) a scroll of teleportation (17, -2, D:2) a worm corpse (17, 20, D:2) 12 gold pieces (19, 0, D:2) 5 stones (22, 4, D:2) a ball python corpse