Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2881654174066153771 0 ghwc the Trooper (level 1, 20/20 HPs) Began as a Djinni Cinder Acolyte on Jan 17, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (0 turns). ghwc the Trooper (Djinni Cinder Acolyte) Turns: 0, Time: 00:00:42 Health: 20/20 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 falchion (flame) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 2.6 Long Blades + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, ghwc the Djinni Cinder Acolyte. Will you be the one to retrieve the splendid Orb of Zot from the depths? The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Scorch. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# #..# #+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghwc the Djinni Cinder Acolyte began the quest for the Orb. 0 | D:1 | ghwc set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, hellmonk_ecumenical_altar_watching_god