Dungeon Crawl Stone Soup version 0.30-a0-1082-g70414cbcbb (webtiles) character file. Game seed: 2213064705489878656 43 gifu the Conjurer (level 3, -6/24 HPs) Began as a Human Conjurer on Apr 15, 2023. Was an Initiate of Ashenzari. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:14:06 (943 turns). gifu the Conjurer (Human Conjurer) Turns: 943, Time: 00:14:07 Health: -6/24 AC: 2 Str: 7 XL: 3 Next: 82% Magic: 0/6 EV: 12 Int: 20 God: Ashenzari [......] Gold: 50 SH: 0 Dex: 11 Spells: 0/6 levels left rFire . . . SeeInvis . b - +0 whip "Tethered Stickiness" {Alch, Fort} (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ d - amulet of the acrobat HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Shatter the Chains You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - the cursed +0 whip "Tethered Stickiness" (weapon) {Alch, Fort} (You took it off a kobold on level 1 of the Dungeon) It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Fortitude: Armour and Shields. c - a +0 long sword Missiles g - 4 stones Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (around neck) e - an amulet of the acrobat Skills: + Level 0.1 Maces & Flails + Level 2.4 Dodging + Level 2.1 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 11% 3d5 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Ice Form Ice/Tmut 2% N/A 83% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Uskayaw Message History The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 whip. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You hit the gnoll but do no damage. The gnoll hits you with a +0 club! The gnoll attacks as you move away! The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll closely misses you. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... # ##.... #...#....P #####.# ...... #...+.Pg... #.....# ....... ....+..)... #.##### .......###..#P..... #.# #..P .... #.###### #..## #....... .# ... #..##### ..# #.##### #..# #$.##.#@g.# #..# #....#g#.# #..##### ##..#.#.# #......# #.)....># ##.###.# #.##..### #.# #.# #...# #.# #.# #.#.# #.# #.# ...#.# #.# #.# ########.# #.# #.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 bats 4 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) A kobold (D:1) 2 quokkas 3 ball pythons 2 frilled lizards 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gifu the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 212 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Found a faded altar of an unknown god. 667 | D:1 | Prayed at the altar of an unknown god. 667 | D:1 | Became a worshipper of Ashenzari the Shackled 725 | D:2 | Reached XP level 3. HP: 21/24 MP: 6/6 729 | D:2 | Found a hide-covered altar of Uskayaw. 754 | D:2 | Learned a level 3 spell: Dazzling Flash 943 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, dreamdust_ecumenical_altar_statues, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_view_2g, aquarium_view_2d D:2: cheibrodos_old_hovel, layout_basic, basic_altar, serial_bayou_lagoon_a, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Unarmed || 9 Whip || 27 Cast: Magic Dart || 24 Searing Ray || 3 Invoke: Curse Item || 1 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 945 | 0 | 35 | 180 | 2 | 472.5 | Dungeon | 945 | 945 | 0 | 35 | 180 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 685 daAuts D:2: 260 daAuts