Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 513475429179484394 21 gildax the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Dec 14, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (920 turns). gildax the Magician (Djinni Hedge Wizard) Turns: 920, Time: 00:02:30 Health: -2/25 AC: 2 Str: 9 XL: 3 Next: 2% Gold: 10 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of holy word {unknown} f - a scroll of teleportation {unknown} Potions e - 2 potions of might {unknown} g - a potion of haste {unknown} Skills: + Level 0.3 Short Blades + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc N/A N/A 8% 2 c - Call Imp Summ 12% N/A 8% 2 d - Slow Hex 12% N/A 8% 2 e - Conjure Flame Conj/Fire 12% 6-21 16% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 g - Corona Hex 13% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You feel clever. The power to cast Corona wells up from within. Spell assigned to 'g'. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. A hobgoblin comes into view. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A bat comes into view. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .# .##.# ... #†.. ###.## #..# .. #.b.K. .†.# #.$# ......##..#...# ......g.....# $......)J## .....#.J.# ... #..@# . ##..## #...# .# #...## ... ###..## #..#####..####### #..........#.... #..............# ## #............#..#####. You could see 2 endoplasms, a hobgoblin, a bat and a kobold. Vanquished Creatures 4 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 269 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 910 | D:1 | Reached skill level 3 in Spellcasting 915 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 915 | D:1 | Learned a level 1 spell: Corona 920 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, basic_ecumenical_altar, minmay_hexomino_c4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Short Blades | | 0.3 Dodging | | 2.2 Stealth | | 1.6 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 37 Armor: Robe || 1 Dodge: Dodged || 5