Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 5004986916083185668 0 gildax the Ducker (level 1, 20/20 HPs) Began as a Djinni Wanderer on Aug 30, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (0 turns). gildax the Ducker (Djinni Wanderer) Turns: 0, Time: 00:00:26 Health: 20/20 AC: 6 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 13 God: SH: 4 Dex: 14 rFire + + . a - +0 dagger rCold x . . e - +0 buckler {AC+3} rNeg . . . d - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 helmet (worn) d - a +0 robe (worn) e - a +0 buckler of protection (worn) Scrolls b - 2 scrolls of fog Skills: + Level 3.0 Fighting + Level 3.2 Dodging + Level 1.0 Stealth + Level 2.0 Shields + Level 1.0 Evocations You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gildax the Djinni Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found two robes and 2 scrolls of fog. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 scrolls of fog, a +0 helmet, a +0 robe, a +0 buckler of protection. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈§§§§§.[.... #≈§§§§§§.... . #≈§§§§§§... .. #≈§§§§§§.. ... #§§§§§... .... #≈§§§§..♣..... #§§§§§........ #§§§§.@....... #§§§§§........ #§§§§§..♣[.... #§§§§§♣.. .... #≈§§§§ ... ... #≈§§§§ .?.. .. #≈§§§§ ..... . #≈§§§§ .∩.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Wanderer began the quest for the Orb. 0 | D:1 | gildax set off with the following items: a +0 dagger, 2 | scrolls of fog, a +0 helmet, a +0 robe, a +0 buckler of | protection. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, st_stairs_6, hangedman_abyss_or_decor_lesser_grid, minmay_cut_off