Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7370883264516852073 0 gildax the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Aug 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). gildax the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 4 Dex: 10 rFire + + . a - +0 club rCold x . . d - +0 buckler rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of haste Skills: + Level 1.0 Armour + Level 1.5 Stealth + Level 2.0 Shields + Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 44% 1d6 8% 1 b - Anguish Hex/Necr 5% N/A 58% 4 c - Animate Dead Necr 11% N/A 58% 4 d - Summon Guardian Gole Hex/Summ 11% N/A 22% 3 e - Summon Small Mammal Summ 44% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gildax the Djinni Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of haste, a +0 robe, a +0 buckler; and the following spells memorised: Necrotise, Anguish, Animate Dead, Summon Guardian Golem, Summon Small Mammal. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# #...... #.....$ ..... #.... #...# #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Wanderer began the quest for the Orb. 0 | D:1 | gildax set off with the following items: a +0 club, a | potion of haste, a +0 robe, a +0 bucklerthe following | spells memorised: Necrotise, Anguish, Animate Dead, Summon | Guardian Golem, Summon Small Mammal. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, st_stairs_14, wad_floor_pattern_untrapped, minmay_misc_feat_alley, minmay_misc_feat_diagonals, amcnicky_mini_rare_corridor_liquid, chequers_garden, minmay_quantized