Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 18225848556352327920 0 gildax the Trooper (level 1, 20/20 HPs) Began as a Djinni Wanderer on Sept 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). gildax the Trooper (Djinni Wanderer) Turns: 0, Time: 00:00:17 Health: 20/20 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 10 rFire + + . a - +0 short sword rCold x . . (no shield) rNeg . . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) c - a +0 dagger Missiles b - 12 poisoned darts (quivered) Armour e - a +0 robe (worn) Potions d - a potion of attraction Skills: + Level 3.0 Fighting + Level 1.0 Short Blades + Level 1.5 Throwing + Level 1.0 Stealth + Level 1.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 13% 1 b - Call Imp Summ 10% N/A 21% 2 c - Summon Ice Beast Ice/Summ 5% N/A 78% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gildax the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, 12 poisoned darts, a +0 dagger, a potion of attraction, a +0 robe; and the following spells memorised: Summon Small Mammal, Call Imp, Summon Ice Beast. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ####.#### # ..#.#.. # #$ .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Wanderer began the quest for the Orb. 0 | D:1 | gildax set off with the following items: a +0 short sword, | 12 poisoned darts, a +0 dagger, a potion of attraction, a | +0 robethe following spells memorised: Summon Small Mammal, | Call Imp, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, ebering_ecumenical_altar_sacrificial