Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 14519088969897691401 51 gildax the Magician (level 4, 0/31 HPs) Began as a Djinni Earth Elementalist on Sept 13, 2023. Slain by an ice beast (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (1179 turns). gildax the Magician (Djinni Earth Elementalist) Turns: 1179, Time: 00:04:48 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 7% Gold: 85 EV: 12 Int: 16 God: SH: 0 Dex: 16 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... b - amulet of the acrobat Stlth ++ g - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat (around neck) d - a ring of ice g - a ring of resist corrosion (left hand) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} l - a scroll of silence {unknown} n - a scroll of immolation {unknown} Potions c - a potion of haste {unknown} f - a potion of ambrosia {unknown} k - a potion of mutation {unknown} m - a potion of degeneration {unknown} o - a potion of cancellation {unknown} p - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Passwall Tmut/Erth 11% N/A 6% 2 c - Stone Arrow Conj/Erth 28% 3d8 13% 3 d - Petrify Tmut/Erth 14% N/A 38% 4 e - Beastly Appendage Tmut 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 82% to hit) The blast of sand misses the ice beast. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 82% to hit) The blast of sand hits the ice beast! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 82% to hit) The blast of sand hits the ice beast. The ice beast is severely wounded. The ice beast completely misses you. The ice beast misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 82% to hit) The blast of sand hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 82% to hit) The blast of sand hits the ice beast. The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * The ice beast hits you. You die... .. ... #.## ### ..... ..### ...... ....# ....#.##.#.# .........#)# ......Y@.#.# ...>.....#.### .............# ###.######.#.# .... ...#.# ###.# ##.#.# #.# #..†.# #.# #..### #.# #..# You could see an ice beast. Vanquished Creatures 2 worms (D:3) A dart slug (D:2) 5 ball pythons 2 endoplasms (D:2) A giant cockroach (D:1) 5 goblins 5 hobgoblins 2 jackals (D:1) 3 quokkas 6 bats A frilled lizard (D:1) A kobold (D:1) 7 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | gildax set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 34 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 198 | D:1 | Reached skill level 3 in Spellcasting 249 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 249 | D:1 | Learned a level 1 spell: Beastly Appendage 1089 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1169 | D:3 | Noticed an ice beast 1179 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, chequers_arboretum, minivault_26, minmay_pentomino_r4 D:2: layout_basic D:3: layout_basic, minmay_gold_behind_fungi, minmay_misc_feat_doors, minmay_goblin_outpost Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 57 | 10 || 67 Armour: Robe | 3 | || 3 Dodge: Dodged | 8 | 2 || 10