gilsham Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (49, 7, D:1) a +0 dagger (16, 23, D:1) 15 stones (18, 30, D:1) 3 stones (15, 32, D:1) a +0 club (16, 32, D:1) a stone (46, 34, D:1) a +0 ring mail (8, 35, D:1) a stone (11, 37, D:1) 17 sling bullets (-2, 38, D:1) a stone (24, 38, D:1) a +0 robe (-2, 39, D:1) a stone Level 2 of the Dungeon (4, 15, D:2) 16 stones (39, 19, D:2) a +0 spear (7, 20, D:2) a +0 club (21, 21, D:2) a stone (22, 21, D:2) 2 stones (24, 21, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (-26, 13, D:3) a +0 club (24, 13, D:3) a +0 short sword (16, 22, D:3) a cursed -1 hunting sling (3, 37, D:3) a +0 robe (5, 38, D:3) a +0 leather armour (-4, 39, D:3) 11 bolts of frost Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (41, 8, D:4) 16 stones (-23, 13, D:4) a +0 chain mail (-20, 15, D:4) a +0 robe (-3, 19, D:4) Sif Muna's Collected Works on Aid Spells Type Level a - Infusion Charms 1 (-2, 21, D:4) a +0 dagger a +0 robe (-3, 22, D:4) a +0 dagger a +2 robe of positive energy (-15, 23, D:4) a +0 giant club Level 5 of the Dungeon (31, 5, D:5) a +0 leather armour (-10, 9, D:5) a +0 short sword (44, 9, D:5) a +0 long sword (22, 13, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 4, D:6) 22 bolts (4, 12, D:6) 17 stones (12, 23, D:6) a +0 whip a +0 ring mail a +0 war axe a +0 plate armour (15, 24, D:6) a +0 club (16, 25, D:6) 17 arrows (20, 25, D:6) a +0 club a +0 leather armour (20, 26, D:6) a +0 hand axe of venom (31, 26, D:6) a scroll of random uselessness (36, 26, D:6) a +0 trident (31, 30, D:6) a +0 chain mail (0, 34, D:6) 17 arrows (24, 34, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Diqekhlec's Weapon Emporium a +0 great sword (84 gold) a +1 shortbow of flaming (161 gold) 13 sling bullets of frost (202 gold) a +3 mace of draining (291 gold) a +0 flail (45 gold) a +3 demon whip (416 gold) a +7 giant club (503 gold) the +7 great mace of Rereadd {freeze, rPois rF+++ Str+4 Int-3} (1235 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-3). It renders you almost immune to fire. It protects you from poison. (0, 0, D:7) 16 stones (-4, 7, D:7) a +0 club a +0 ring mail (27, 10, D:7) a +0 leather armour a +0 club a +0 hand axe (26, 11, D:7) 19 arrows a +0 shortbow (27, 11, D:7) a +0 chain mail a +0 whip (29, 11, D:7) a +0 scale mail a +0 falchion (15, 14, D:7) a +0 dagger (26, 24, D:7) 22 arrows (28, 29, D:7) a +0 buckler (11, 35, D:7) 15 stones (38, 43, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (37, 44, D:7) a +0 dagger a +0 ring mail a cursed +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (2, 4, D:8) a cursed -3 giant spiked club (still there?) a killer bee corpse (still there?) the Ecumenical Temple