glacial Level 1 of the Dungeon (0, 0, D:1) 22 bolts (13, 34, D:1) a +0 club (14, -8, D:1) a +0 short sword (15, 2, D:1) 19 bolts (23, 20, D:1) a +0 dagger (24, -1, D:1) a +0 club (25, -19, D:1) a +0 dagger (62, 34, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (3, 20, D:2) a +0 dagger (9, 24, D:2) a +0 club (15, 2, D:2) a +0 club (18, 2, D:2) a +0 club (35, 19, D:2) a +2 dagger of speed (52, -2, D:2) a +0 dagger (52, -1, D:2) a +0 short sword (59, -12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 3, D:3) 17 arrows (9, 41, D:3) 6 needles of confusion (11, 35, D:3) 9 arrows (13, 29, D:3) a +0 dagger (13, 32, D:3) a +0 robe (19, -6, D:3) a +0 short sword (20, -6, D:3) a +0 ring mail (32, 15, D:3) a +0 dagger a +0 robe (33, 16, D:3) a +0 mace a +0 leather armour (34, 15, D:3) a +0 dagger a cursed +0 robe (34, 16, D:3) a +2 flail of protection a +0 scale mail (36, 15, D:3) a +0 club (38, -5, D:3) a +0 short sword (38, 15, D:3) a +0 flail (43, 1, D:3) a +0 mace (46, 14, D:3) a +0 club (50, 10, D:3) a +0 club Level 4 of the Dungeon (13, -17, D:4) a cursed -3 dagger (14, 2, D:4) 9 arrows (15, -1, D:4) 12 bolts (28, -10, D:4) a +0 dagger a cursed +0 robe a +0 whip a +0 dagger a +0 robe (28, 9, D:4) a +0 hunting sling (31, 24, D:4) a +0 glaive (36, 2, D:4) a +0 club (37, 0, D:4) a +0 falchion (37, 1, D:4) a +0 dagger a +0 robe (38, -1, D:4) a +0 flail (39, -1, D:4) a +0 flail a +0 leather armour (40, -17, D:4) a +0 quarterstaff (40, -6, D:4) 26 bolts (43, -19, D:4) a +0 hand axe a cursed +0 ring mail (43, -18, D:4) a +0 scale mail a +0 club a +0 ring mail (43, 3, D:4) a +0 club (44, -17, D:4) a +0 dagger of venom (44, 3, D:4) a +0 dagger a +0 robe (44, 4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 arrows (0, 13, D:5) a +0 mace a +0 trident a +0 ring mail (1, 11, D:5) a +0 club (1, 13, D:5) a +0 dagger a +0 robe (20, 22, D:5) a cursed -3 club (35, 19, D:5) a cursed -3 whip a +0 shortbow 19 arrows (36, 29, D:5) a potion of mutation (42, 19, D:5) a +0 hand axe (45, 21, D:5) 5 large rocks (50, 38, D:5) a +0 hand axe a +0 robe (54, -4, D:5) a +0 mace a +0 dagger a +0 leather armour (54, -3, D:5) a +0 dagger (59, -7, D:5) a +0 short sword (61, -8, D:5) a +0 mace (71, 42, D:5) a cursed -1 rapier Level 6 of the Dungeon (0, 23, D:6) a +0 hand axe (10, -3, D:6) a +0 short sword a +0 leather armour (40, 3, D:6) a +0 robe (40, 22, D:6) a +0 rapier a +0 leather armour (41, 3, D:6) a +0 animal skin Level 7 of the Dungeon [Shop] Zuzo's Weapon Shop the +5 mace "Deces" {crush, *Corrode +Inv rPois Dex+3} (532 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. a +2 rapier of electrocution (242 gold) a +0 falchion (33 gold) a +0 rapier (44 gold) a +0 whip (27 gold) a +0 long sword (38 gold) a +0 rapier (44 gold) a cursed -1 rapier (1 gold) the +8 war axe of Loneot {venom, *Rage rElec Str+6} (755 gold) It poisons the flesh of those it strikes. It affects your strength (+6). It insulates you from electricity. It may make you go berserk in combat. a +1 great mace of holy wrath (205 gold) a +2 arbalest of freezing (221 gold) (2, -20, D:7) a +0 club a +0 leather armour (3, -20, D:7) a +0 shortbow 12 arrows (5, -3, D:7) a +0 ring mail a +0 hunting sling a +3 quarterstaff of protection (5, -2, D:7) a +0 leather armour (6, -19, D:7) an arrow (10, -4, D:7) a +0 giant spiked club (15, -6, D:7) 13 bolts (16, 7, D:7) a +0 war axe (17, -5, D:7) 10 arrows (18, -9, D:7) an arrow (20, -7, D:7) an arrow (23, -22, D:7) a potion of mutation (31, -18, D:7) 13 arrows (34, -13, D:7) 9 bolts Level 8 of the Dungeon (0, 0, D:8) 2 sling bullets (1, 0, D:8) a sling bullet (2, -6, D:8) a sling bullet (2, -5, D:8) a sling bullet (2, -3, D:8) a sling bullet (3, -7, D:8) a sling bullet (6, -27, D:8) a +0 quarterstaff (6, -20, D:8) a +0 mace a +0 leather armour (6, -18, D:8) a +0 leather armour (7, -20, D:8) a +0 whip an orc corpse (skeletalised by now) (7, -1, D:8) a royal jelly (18, -26, D:8) a +0 robe (20, -1, D:8) a +0 dagger (32, 7, D:8) a +0 centaur barding (35, -28, D:8) 238 stones (37, -1, D:8) the +1 scale mail of the Catfish {rF- rCorr Int+8 Dex-5} It affects your intelligence (+8). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from acid and corrosion. (37, 2, D:8) a +0 long sword the Ecumenical Temple