glacial Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 25, D:1) a +0 club (7, -3, D:1) a +0 whip (13, -3, D:1) 18 sling bullets (22, 31, D:1) a +0 club (25, 27, D:1) 23 bolts (26, 30, D:1) a +0 leather armour (33, 27, D:1) a +0 club (37, 19, D:1) a +0 club a +0 dagger a +0 whip (40, 1, D:1) a +0 spear Level 2 of the Dungeon (23, -11, D:2) a +0 scale mail (43, -23, D:2) a +0 dagger (44, -16, D:2) a +0 club (44, -14, D:2) a +0 leather armour (51, -59, D:2) a +0 mace (52, -20, D:2) a +0 club a +0 dagger a +0 club a cursed +0 leather armour a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 21 poisoned needles (9, -15, D:3) 15 bolts (12, -22, D:3) a +0 dagger (12, -15, D:3) a +0 club (16, -20, D:3) a +0 robe (18, -32, D:3) 11 arrows (21, -32, D:3) 12 arrows (23, -23, D:3) a +0 club (26, -7, D:3) 9 poisoned needles Level 4 of the Dungeon (2, -22, D:4) a +0 dagger a cursed +0 robe a +0 leather armour (3, -22, D:4) a +0 club (12, -28, D:4) a +0 scale mail (25, -14, D:4) a +0 club a +0 dagger a +0 dagger (26, -14, D:4) a cursed -3 club (47, -14, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a cursed -2 giant spiked club (4, 18, D:5) 14 bolts (8, -1, D:5) an uncursed amulet of rage (18, 24, D:5) a +0 whip (18, 26, D:5) an uncursed amulet of harm (35, 25, D:5) a +0 quarterstaff (37, 13, D:5) a +0 trident (37, 29, D:5) a +0 spear (39, 30, D:5) a +0 naga barding Level 6 of the Dungeon (0, 0, D:6) the cursed -2 helmet of the Other Side {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (4, -33, D:6) a +0 falchion (31, -20, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Bimolush's Book Emporium the Almanac of Evil Rituals and the Escort (1020 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Death Channel Necromancy 6 e - Spellforged Servitor Conjuration/Summoning 7 Aleedem's Reference Book on Boosting Clay (1065 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 e - Iron Shot Conjuration/Earth 6 a book of Minor Magic (300 gold) a book of Maledictions (375 gold) a book of Enchantments (750 gold) a book of Power (675 gold) a book of Spatial Translocations (975 gold) a Young Poisoner's Handbook (600 gold) a book of Minor Magic (300 gold) a book of Necromancy (450 gold) a book of Summonings (1050 gold) (4, 10, D:7) a +0 whip (5, 10, D:7) a +0 dagger a +0 robe (5, 11, D:7) a +0 dagger a +0 robe (5, 12, D:7) 3 poisoned needles (6, 10, D:7) a +0 dagger (6, 11, D:7) a +0 club a +0 blowgun 11 poisoned needles (6, 12, D:7) a +0 flail a +0 leather armour a +0 dagger (7, 10, D:7) a +0 short sword a +0 plate armour (7, 11, D:7) a +3 short sword of venom a +0 flail a +0 dagger (8, 25, D:7) 18 arrows (27, 5, D:7) a scroll of random uselessness (39, -3, D:7) a +0 leather armour (52, 15, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (23, -8, D:8) a +0 ring mail (26, -17, D:8) a +0 dagger (27, 10, D:8) a +0 scale mail (31, -28, D:8) a +0 flail (50, 7, D:8) a +0 dagger a +0 robe (50, 10, D:8) a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (52, -21, D:8) a +0 giant club a +0 giant club (56, -24, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 26, D:9) a +0 leather armour (5, 32, D:9) a +0 giant club a +0 giant spiked club (6, 48, D:9) 25 stones (11, 40, D:9) 26 stones (12, 14, D:9) a potion of degeneration (12, 21, D:9) a +0 robe a +0 dagger (18, 22, D:9) a +0 dagger of speed a +0 robe (20, 4, D:9) a +0 robe a +0 dagger a +0 short sword a +0 chain mail a +2 short sword of flaming (20, 38, D:9) a +0 spear (21, 5, D:9) a +0 chain mail (21, 10, D:9) a +0 robe a +0 dagger (22, 42, D:9) a throwing net (24, 9, D:9) a +0 chain mail (28, -8, D:9) a +0 flail (28, 27, D:9) a cursed +0 robe a +0 dagger (29, 23, D:9) a +0 robe a +0 dagger (32, 24, D:9) a +0 ring mail a +0 flail (37, -8, D:9) 23 poisoned needles (39, 40, D:9) a +0 chain mail (41, -2, D:9) a +0 trident (42, 24, D:9) a +0 spear (44, 25, D:9) a cursed -3 spear a +0 ring mail a +0 spear (44, 26, D:9) a +0 whip a +0 club (48, 37, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) an arrow (1, 1, D:10) 2 arrows (2, 2, D:10) an arrow (3, 3, D:10) an arrow (4, 4, D:10) 2 arrows (4, 5, D:10) an arrow (4, 6, D:10) 14 arrows a +0 shortbow (12, 8, D:10) a +0 ring mail (12, 28, D:10) a potion of mutation (18, -8, D:10) a +0 trident (18, 31, D:10) 276 stones (21, -9, D:10) a scroll of random uselessness (22, -4, D:10) a +0 ring mail (28, 24, D:10) 26 stones (28, 25, D:10) the Papyrus of Supportive Stones Spells Type Level a - Sandblast Earth 1 b - Call Canine Familiar Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Shatter Earth 9 (28, 26, D:10) a +0 short sword (28, 27, D:10) an uncursed staff of fire (28, 28, D:10) a +0 pair of boots (30, 28, D:10) 21 stones (31, 8, D:10) a +0 ring mail (36, -10, D:10) a +0 halberd a +0 robe a +0 scimitar a +0 robe (40, -9, D:10) a +0 long sword a +0 robe a +0 battleaxe a +0 robe (42, 7, D:10) a +0 dagger a +0 robe of resistance (44, 7, D:10) a +1 mace of crushing (44, 34, D:10) an uncursed amulet of regeneration Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of regeneration (2, 1, D:11) the +1 robe of Submission {*Slow rN+ Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It may slow you when you take damage. (3, 1, D:11) a +0 chain mail of fire resistance a +0 shield a +0 antimagic long sword a +0 troll leather armour (5, -19, D:11) a potion of degeneration (8, -15, D:11) 10 poisoned needles (9, 1, D:11) a +0 scimitar a +0 chain mail a +0 great mace a +1 hand crossbow of velocity a +0 ring mail a +0 battleaxe a +0 chain mail (13, -19, D:11) a +1 plate armour (14, -19, D:11) a +0 trident (18, -34, D:11) a +0 leather armour (18, -14, D:11) 2 large rocks (20, -20, D:11) a scroll of noise (22, -22, D:11) a +0 giant club (27, -19, D:11) a +0 dagger a cursed +0 robe (28, -19, D:11) a +0 dagger a +0 robe (29, -19, D:11) a +0 club a +0 scale mail (33, -31, D:11) 18 stones (35, 6, D:11) 9 arrows (36, -2, D:11) 12 stones (39, -4, D:11) a +0 war axe a +0 chain mail a +0 leather armour (39, -3, D:11) a cursed +0 dagger a +0 robe (40, -14, D:11) a cursed -2 hand axe a +0 leather armour (40, -11, D:11) a +0 scale mail (54, -8, D:11) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (10, 6, Lair:1) 14 poisoned needles (12, 29, Lair:1) 13 arrows (23, 1, Lair:1) a +0 leather armour (30, -3, Lair:1) a book of Maledictions a book of Minor Magic a book of Cantrips a book of Flames Sif Muna's Tome of Calling Spells Type Level a - Summon Butterflies Summoning 1 a potion of lignification 3 scrolls of amnesia an uncursed ring of wizardry an uncursed ring of ice a +0 leather armour of cold resistance a +2 buckler a +2 whip of holy wrath (31, 34, Lair:1) 15 bolts (35, 18, Lair:1) a scroll of noise (41, 29, Lair:1) a +0 helmet (51, 29, Lair:1) a javelin of penetration Level 2 of the Lair of Beasts (30, -4, Lair:2) 14 poisoned needles (52, 7, Lair:2) a scroll of vulnerability (54, -16, Lair:2) 14 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, 26, Lair:3) a scroll of remove curse (14, -28, Lair:3) a +0 ring mail (21, -26, Lair:3) 7 javelins (26, 11, Lair:3) a +4 great sword of electrocution (34, 23, Lair:3) 19 stones (35, 26, Lair:3) a scroll of vulnerability (38, 0, Lair:3) a +0 short sword (41, 5, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger of venom (18, -29, Lair:4) a potion of degeneration (34, -1, Lair:4) a poisoned tomahawk (38, 3, Lair:4) 16 poisoned needles (45, -12, Lair:4) 27 arrows (51, -22, Lair:4) 11 poisoned needles (56, 9, Lair:4) a +0 leather armour (58, 7, Lair:4) a +0 helmet (58, 15, Lair:4) a throwing net (62, 18, Lair:4) an uncursed amulet of magic regeneration an uncursed ring of magical power (65, -14, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 poisoned needles (6, -26, Lair:5) a scroll of noise (14, -29, Lair:5) 27 arrows (16, -27, Lair:5) a +0 robe (17, -18, Lair:5) a +0 pair of gloves (21, -21, Lair:5) a +0 leather armour (28, -26, Lair:5) a +0 ring mail (34, -35, Lair:5) a +0 plate armour (34, -2, Lair:5) the +0 flail of Somewhere Else {vamp, rElec Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It insulates you from electricity. the +5 whip of the Six Blessings {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of lignification (1, -22, Lair:6) a +0 pair of boots (4, -13, Lair:6) 21 stones (4, -8, Lair:6) a +0 leather armour (5, -26, Lair:6) 10 bolts (5, -17, Lair:6) a +0 long sword (10, 2, Lair:6) a ration (10, 10, Lair:6) 17 arrows (11, 3, Lair:6) a +0 plate armour (12, -12, Lair:6) a cursed -2 dire flail (13, 3, Lair:6) a +0 great sword (17, -11, Lair:6) a sling bullet (34, -17, Lair:6) a sling bullet (42, -10, Lair:6) a +0 robe (42, -9, Lair:6) Tozeff's Reference Book on Harmful Darkness Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Static Discharge Conjuration/Air 3 d - Simulacrum Ice/Necromancy 6 a wand of random effects (61) a book of Conjurations a +0 glaive of venom an uncursed ring of wizardry a +0 halberd of draining an uncursed amulet of guardian spirit a +3 hunting sling of velocity 15 stones (43, -10, Lair:6) a -3 ring of strength (43, -9, Lair:6) a +0 war axe (44, -27, Lair:6) 18 bolts (44, -11, Lair:6) 2 needles of sleeping (52, -41, Lair:6) a +0 buckler (59, -41, Lair:6) 14 stones (63, -10, Lair:6) a +0 falchion Level 1 of the Shoals [Shop] Muyzem's Gadget Shop a wand of enslavement (12) (224 gold) a fan of gales (640 gold) a box of beasts (320 gold) a lightning rod (4/4) (640 gold) a phial of floods (640 gold) a phial of floods (640 gold) a box of beasts (320 gold) a sack of spiders (320 gold) a wand of disintegration (17) (336 gold) a wand of paralysis (14) (256 gold) a box of beasts (320 gold) (0, 0, Shoals:1) 19 bolts (2, 4, Shoals:1) a sling bullet (8, 6, Shoals:1) a +0 trident (10, 1, Shoals:1) a stone (13, 28, Shoals:1) a +0 trident a throwing net (13, 29, Shoals:1) a +0 trident 6 tomahawks (13, 30, Shoals:1) a +0 hunting sling a +0 spear (14, 4, Shoals:1) 3 stones (15, -6, Shoals:1) a sling bullet (15, -4, Shoals:1) a sling bullet (15, 4, Shoals:1) 8 stones (16, 4, Shoals:1) a +0 spear (unseen) (17, 6, Shoals:1) a +1 quarterstaff of holy wrath a +0 hunting sling a cursed -1 hunting sling a +0 spear 34 stones (17, 28, Shoals:1) a cursed -2 scimitar (22, 34, Shoals:1) a stone (22, 35, Shoals:1) a stone (22, 36, Shoals:1) a stone (24, 36, Shoals:1) 2 stones (25, 37, Shoals:1) 3 stones (27, 37, Shoals:1) a +0 hunting sling a +0 spear 3 stones (27, 39, Shoals:1) a +0 hunting sling a +0 spear 20 stones (32, 30, Shoals:1) a +0 trident (39, 0, Shoals:1) a sling bullet (39, 10, Shoals:1) a +0 leather armour (40, 6, Shoals:1) 19 stones (41, 1, Shoals:1) 23 sling bullets (41, 4, Shoals:1) a +0 trident (still there?) a sling bullet (still there?) (41, 8, Shoals:1) a +0 rapier (unseen) (42, 3, Shoals:1) a potion of invisibility (42, 42, Shoals:1) a +0 trident (43, 9, Shoals:1) a sling bullet (51, 3, Shoals:1) 16 stones