Dungeon Crawl Stone Soup version 0.13-a0-2398-gfa67c8a (webtiles) character file. 50 glosham the Caller (level 1, 12/12 HPs) Began as an Octopode Wanderer on July 15, 2013. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:01 (0 turns). glosham the Caller (Octopode Wanderer) Turns: 0, Time: 00:01:01 HP 12/12 AC 1 Str 11 XL: 1 Next: 0% MP 3/3 EV 11 Int 14 God: Gold 50 SH 0 Dex 11 Spells: 1 memorised, 3 levels left Res.Fire : . . . See Invis. : . c - +0 club Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons c - a +0,+0 club (weapon) Comestibles d - a bread ration Books a - a book of Minor Magic Spells Type Level Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.1 Traps + Level 2.0 Spellcasting Level 1.0 Hexes Level 3.0 Summonings Level 2.0 Earth Magic Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Sting Conj/Pois #... 24% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Spell assigned to 'x'. Welcome, glosham the Octopode Wanderer. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### +@+ ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_entry_tiny_c, minmay_misc_feat_hallway