Dungeon Crawl Stone Soup version 0.13-a0-2398-gfa67c8a (webtiles) character file. 52 glosham the Grave Robber (level 1, -2/12 HPs) Began as an Octopode Wanderer on July 15, 2013. Slain by an ooze (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:04:21 (51 turns). glosham the Grave Robber (Octopode Wanderer) Turns: 51, Time: 00:04:21 HP -2/12 AC 1 Str 12 XL: 1 Next: 40% MP 2/2 EV 8 Int 12 God: Gold 50 SH 14 Dex 12 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +0 club Res.Cold : . . . Warding : . Z - +0 shield Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 club (weapon) c - a +0,+0 orcish club (quivered) e - a +0,+0 spear Missiles d - 23 sling bullets Armour Z - a +0 shield (worn) Comestibles b - a bread ration Skills: + Level 1.0 Fighting - Level 2.0 Maces & Flails + Level 1.1 Shields + Level 0.7 Traps + Level 1.0 Spellcasting - Level 4.0 Necromancy Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Pain Necr ##.. 34% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You open the door. Found a spear. There is an open door here. You see here a spear. e - a spear There is an open door here. Found a scroll labeled SELYNI SIMI. Found a scroll labeled PSEMUC OBYINA and a scroll labeled ANAULAYPRA. A rat comes into view. An ooze comes into view. You see here a scroll labeled SELYNI SIMI. The helpless ooze fails to defend itself. The ooze is stunned! You hit the ooze. The ooze is moderately wounded. You hit the ooze. The ooze is moderately wounded. The ooze seems less confused. The ooze hits you. You completely miss the ooze. The ooze is moderately wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. Your squeeze misses the ooze. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. You hit the ooze. The ooze is heavily wounded. The ooze barely misses you. You hit the ooze. The ooze is heavily wounded. You block the ooze's attack. You hit the ooze. The ooze is severely wounded. You block the ooze's attack. You hit the ooze. You squeeze the ooze. The ooze is almost dead. The ooze hits you. You die... .## ...# ...# ..# . ..# ... #.# ##..###.# ........J## ........@.######## ...#.#.##.#<...#.#### r......##.#....#'#..##.# ...#....####'#.......# ... #.##.##.......##### #..#.##.#.....##'# #..........####..# #.##.###.#'####..# .? ###...##..# You could see an ooze. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 47 | D:1 | HP: 1/12 [ooze (2)] 51 | D:1 | Slain by an ooze Action || total -------------------------++------- Melee: Club || 13 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_entry_short_road