Dungeon Crawl Stone Soup version 0.13-a0-2450-ga447c6a (webtiles) character file. 1000 glosham the Covert (level 7, -3/45 HPs) Began as an Octopode Assassin on July 17, 2013. Killed by divine providence ... invoked by an orc priest (14 damage) ... on Level 4 of the Dungeon. The game lasted 01:45:57 (4599 turns). glosham the Covert (Octopode Assassin) Turns: 4599, Time: 01:45:57 HP -3/45 AC 1 Str 10 XL: 7 Next: 70% MP 6/6 EV 11 Int 16 God: Gold 279 SH 0 Dex 13 Spells: 0 memorised, 6 levels left Res.Fire : . . . See Invis. : . b - +5,+7 hand axe of Chaos {freeze, +Inv Curs Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . A - ring of teleport control Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: mildly poisoned, slightly resistant to hostile enchantments, extremely stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: Evoke Invisibility, Evoke Teleport Control You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand weapons a - a +2,+2 dagger {=f} b - the cursed +5,+7 hand axe of Chaos (weapon) {freeze, +Inv Curse} (You found it on level 4 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It may recurse itself. It has a curse placed upon it. c - a +0 blowgun d - a +0,+0 sling e - a +0,+3 orcish whip of electrocution q - a +0,+2 orcish spear of returning (quivered) r - a +0,+2 orcish spear of returning s - a -1,+0 orcish club C - a +2,+0 orcish whip of reaching E - a +1,+0 sling of velocity J - a -1,+1 orcish dagger Missiles u - 2 curare-tipped needles v - 9 poisoned needles w - 43 stones x - 21 sling bullets y - a throwing net [torn] D - 3 darts Armour h - a +2 orcish ring mail l - a +2 leather armour I - a +0 robe Magical devices g - a wand of lightning (8) B - a wand of random effects (13) {unknown} Comestibles p - 3 bread rations Scrolls i - a scroll of curse weapon {unknown} j - a scroll of noise G - a scroll of enchant armour {unknown} H - a scroll of teleportation K - a scroll of remove curse Jewellery A - a ring of teleport control (left tentacle) Potions m - a potion of curing o - 2 potions of speed F - a potion of porridge {unknown} Carrion f - a giant cockroach corpse L - a giant cockroach corpse Skills: - Level 3.0 Fighting + Level 2.2 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging * Level 11.8 Stealth - Level 1.2 Traps You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (5/27) Temple: D:4-7 Altars: Elyvilon Makhleb the Shining One Shops: D:4: ? Annotations D:4 exclusions: orc, 2 orc priests and orc wizard D:5 exclusion: moth of wrath Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You kill the hound! You feel sick. Found 3 scrolls labeled FIYPLU WEJOHULOU. You hit the giant cockroach. You grab the giant cockroach. The giant cockroach is moderately wounded. You constrict the giant cockroach. The giant cockroach bites you. You hit the giant cockroach. You squeeze the giant cockroach, but do no damage. The giant cockroach is severely wounded. You feel sick. You constrict the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. f - a giant cockroach corpse You feel sick. You feel sick. You see here a scroll labeled SUINLEG REIBB. i - a scroll labeled SUINLEG REIBB There is a stone staircase leading up here. You climb upwards. Level annotation: exclusions: orc, 2 orc priests and orc wizard There is a stone staircase leading down here. You feel sick. You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest becomes somewhat translucent. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You become transparent for a moment. Your +5,+7 brightly glowing hand axe {freeze, +Inv} glows black for a moment. It glows with a cold blue light! It sticks to your tentacle! b - the cursed +5,+7 hand axe of Chaos (weapon) {freeze, +Inv Curse} You feel sick. The orc priest hits you with an orcish hand axe. You slash the orc priest! You freeze the orc priest. Your grab misses the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest calls down the wrath of Beogh upon you. Something smites you! You die... #######...# ########## ### # #.........#######........# #.### #.##.#..........'........# #.... #....#.....######........####.... #..∩.......# #........##...... ...........######........##.#.... ..................###'#####.#.... ......##.#.#.####..##....##.#..#. ......'..#.#.#.#@o.....#.##...... ......##.#.#>.................... ......##.#.#.#.....##..#.......#. ......##.#..........#..........#. ####'###.#.#.#.........##........ #.# #.......<..#.#.###.####.#. #######........#.### #.####.## #...........#..#.#####.##..... #...........#...............## You could see an orc priest. Vanquished Creatures Edmund (D:4) Sigmund (D:2) A water moccasin (D:3) An orc priest (D:3) 2 hounds An orc wizard (D:3) A scorpion (D:4) A worker ant (D:4) 2 ogre skeletons (D:4) Terence (D:2) A hound skeleton (D:4) 5 adders A giant mite (D:4) An inept feature mimic (D:4) 3 worms An adder zombie (D:5) 6 giant geckos 15 orcs 11 bats 7 giant cockroaches 15 goblins 17 hobgoblins 11 jackals 5 quokkas 4 giant newts A gnoll skeleton (D:4) 11 kobolds 11 rats 138 creatures vanquished. Vanquished Creatures (others) A giant newt (D:4) 1 creature vanquished. Grand Total: 139 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Octopode Assassin, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 0/0 227 | D:1 | Reached skill level 6 in Stealth 227 | D:1 | Reached XP level 2. HP: 12/18 MP: 1/1 540 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/2 617 | D:1 | Reached skill level 1 in Traps 803 | D:2 | Noticed Terence 911 | D:2 | Noticed Sigmund 972 | D:2 | Killed Sigmund 972 | D:2 | Reached skill level 8 in Stealth 972 | D:2 | Reached XP level 4. HP: 21/29 MP: 3/3 972 | D:2 | Reached XP level 5. HP: 24/34 MP: 4/4 1097 | D:2 | Killed Terence 1665 | D:2 | Reached skill level 9 in Stealth 1792 | D:3 | HP: 3/34 [orc wizard/magic dart (6)] 1894 | D:3 | Found a glowing golden altar of the Shining One. 2140 | D:3 | Reached XP level 6. HP: 29/39 MP: 5/5 2343 | D:3 | Reached skill level 10 in Stealth 2937 | D:4 | Found a white marble altar of Elyvilon. 2937 | D:4 | Found a burning altar of Makhleb. 3053 | D:4 | Noticed Edmund 3085 | D:4 | Killed Edmund 3085 | D:4 | Reached skill level 11 in Stealth 3085 | D:4 | Reached XP level 7. HP: 30/45 MP: 6/6 3509 | D:4 | Found Efifraj's Magic Scroll Emporium. 3555 | D:4 | Got a +5,+7 brightly glowing hand axe {freeze} 3640 | D:4 | Reached skill level 3 in Fighting 4177 | D:5 | Entered Level 5 of the Dungeon 4422 | D:5 | Noticed a moth of wrath 4598 | D:4 | Identified the cursed +5,+7 hand axe of Chaos {freeze, +Inv Curse} (You found it on level 4 of the Dungeon) 4598 | D:4 | Identified the cursed +5,+7 hand axe of Chaos {freeze, +Inv Curse} (You found it on level 4 of the Dungeon) 4599 | D:4 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 70 | 153 | 102 || 325 Whip | | 9 | || 9 Hand axe | | | 1 || 1 Fire: Blowgun | 7 | 8 | || 15 Use: Potion | | 2 | || 2 Scroll | | 7 | 3 || 10 Stab: Sleeping | 10 | 16 | 8 || 34 Distracted | 1 | | || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 0.4 | 0.3 | 743.0 Dungeon | 100.0 | 100.0 | 0.8 | 0.4 | 0.3 | 743.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 206.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 206.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_entry_radiant, hangedman_decor_growths, minmay_statues_item D:2: uniq_terence, uniq_sigmund D:3: old_standard_altar, minmay_misc_feat_more_columns D:4: gammafunk_temple_overflow_elements, serial_shops, shop_scrolls, uniq_edmund D:5: first_bread, tgw_trog