Dungeon Crawl Stone Soup version 0.13-a0-2537-g1f6edf4 (webtiles) character file. 78 glosham the Sneak (level 2, 0/18 HPs) Began as an Octopode Assassin on July 27, 2013. Slain by a giant gecko (5 damage) ... on Level 1 of the Dungeon. The game lasted 00:09:04 (614 turns). glosham the Sneak (Octopode Assassin) Turns: 614, Time: 00:09:04 HP 0/18 AC 1 Str 10 XL: 2 Next: 75% MP 1/1 EV 11 Int 13 God: Gold 59 SH 0 Dex 13 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +1,+0 elf dagger (venom) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, very stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand weapons a - a +1,+0 elven dagger of venom (weapon) b - a +0 blowgun c - a +2,+2 dagger {=f} i - a -1,+0 orcish club (quivered) r - a -1,+1 orcish club u - a -1,+1 orcish dagger Missiles e - 8 poisoned needles f - 2 curare-tipped needles j - 19 sling bullets m - 23 darts Armour k - a +0 chain mail Comestibles g - a bread ration h - a pear Scrolls l - a scroll of teleportation {unknown} p - a scroll of remove curse {unknown} Carrion d - a kobold skeleton n - a rotting rat corpse o - a rotting jackal corpse q - a bat corpse s - a bat corpse t - a hobgoblin corpse Skills: * Level 3.2 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging - Level 5.3 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History The bat barely misses you. The bat hits you. The bat hits you. You hit the bat. You kill the bat! You see here a bat corpse. s - a bat corpse The helpless hobgoblin fails to defend itself. You slice the hobgoblin!! You kill the hobgoblin! You see here a hobgoblin corpse. t - a hobgoblin corpse A goblin comes into view. It is wielding an orcish dagger. The goblin shouts! You miss the goblin. You grab the goblin. You squeeze the goblin. The goblin is severely wounded. You constrict the goblin. The goblin hits you with an orcish dagger. You hit the goblin. You kill the goblin! You see here an orcish dagger. u - an orcish dagger A giant gecko comes into view. You closely miss the giant gecko. Your grab misses the giant gecko. The giant gecko barely misses you. You hit the giant gecko. Your grab misses the giant gecko. The giant gecko is moderately wounded. The giant gecko barely misses you. You hit the giant gecko. The giant gecko is poisoned. Your grab misses the giant gecko. The giant gecko is heavily wounded. The giant gecko hisses menacingly. The giant gecko bites you. You closely miss the giant gecko. Your grab misses the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You barely miss the giant gecko. Your grab misses the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You die... ####.......# # .. ####.#### # #. #.# #. ##.## #.# ## #...# # .. .# #...# #.#.#.# #...# #....######...##### #######@###...........## .......l................. ##.......##...........#. #....##.######...###### #.### #.# #...# # # #.# #...# # ..# #...# # ### ##.## ## #.######. You could see a giant gecko. Vanquished Creatures 3 bats (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A giant newt (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Octopode Assassin, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 0/0 256 | D:1 | Reached XP level 2. HP: 9/18 MP: 1/1 344 | D:1 | HP: 1/18 [poisoned by a goblin] 508 | D:1 | Reached skill level 3 in Fighting 614 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Dagger || 36 Use: Potion || 1 Stab: Sleeping || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.0 | 0.0 | 501.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.0 | 0.0 | 501.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_entry_pond