Dungeon Crawl Stone Soup version 0.14-a0-19-g3ffea20 (webtiles) character file. 94 glosham the Ruinous (level 3, -2/28 HPs) Began as a Djinni Conjurer on Sept 25, 2013. Slain by a gnoll ... wielding a +0,+0 flail (3 damage) ... on Level 2 of the Dungeon. The game lasted 00:11:58 (892 turns). glosham the Ruinous (Djinni Conjurer) Turns: 892, Time: 00:11:58 HP -2/28 AC 2 Str 8 XL: 3 Next: 1% MP 0/0 EV 12 Int 16 God: Gold 65 SH 0 Dex 13 Spells: 2 memorised, 5 levels left Res.Fire : + + + See Invis. : . a - +0 elf dagger Res.Cold : x . . Warding : . X - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand weapons a - a +0,+0 elven dagger (weapon) b - a +0,+0 sling Missiles c - 13 sling bullets d - 16 stones (quivered) Armour X - a +0 robe (worn) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} m - a scroll of curse jewellery {unknown} q - a scroll of enchant weapon I {unknown} Potions f - 3 potions of heal wounds {unknown} s - a potion of curing {unknown} Books l - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: - Level 1.7 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Magic Dart Conj ###. 3% 1 None X - Searing Ray Conj ###... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. A gnoll comes into view. It is wielding a flail. A gnoll comes into view. It is wielding a whip. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail The searing ray hits the gnoll. The gnoll is moderately wounded. You are very lightly contaminated with residual magic. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. Your magical contamination has completely faded away. Search for what [Enter for "D:", or ? for help]? teleport Can't find anything matching that. There is a stone staircase leading up here. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (severely wounded) The searing ray hits the gnoll. The gnoll is almost dead. You are very lightly contaminated with residual magic. The gnoll hits you with a flail. You die... ... ... .%. ... #.# ###.# #...# #.#.# #.@.# ##g## #.# #.# ### ### #.######.. g.# #......#.# #.# #..###.#.#####.### #..# #.#.##....... ##.###......##.### You could see a gnoll. Vanquished Creatures 5 bats (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins (D:1) 2 ball pythons 2 giant geckos (D:1) 4 giant newts (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Djinni Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 0/0 206 | D:1 | Reached skill level 2 in Spellcasting 261 | D:1 | Reached XP level 2. EP: 6/22 266 | D:1 | Learned a level 2 spell: Searing Ray 628 | D:1 | Reached skill level 3 in Spellcasting 846 | D:2 | Reached XP level 3. EP: 15/28 877 | D:2 | HP: 2/28 [gnoll/flail (14)] 892 | D:2 | Slain by a gnoll Action || total -------------------------++------- Cast: Magic Dart || 31 Searing Ray || 14 Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.7 | 304.5 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.7 | 304.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_entry_simpleton_b D:2: first_bread