Dungeon Crawl Stone Soup version 0.14-a0-50-gc6ee670 (webtiles) character file. 167 glosham the Skirmisher (level 4, 0/35 HPs) Began as a Djinni Abyssal Knight on Sept 29, 2013. Was a Priest of Lugonu. Succumbed to poison (a potion of poison) ... on Level 2 of the Dungeon. The game lasted 00:18:58 (1031 turns). glosham the Skirmisher (Djinni Abyssal Knight) Turns: 1031, Time: 00:18:58 HP 0/35 AC 6 Str 13 XL: 4 Next: 7% MP 0/0 EV 18 Int 13 God: Lugonu [***...] Gold 95 SH 0 Dex 17 Spells: 0 memorised, 3 levels left Res.Fire : + + + See Invis. : . a - +3,+5 hand axe Res.Cold : x . . Warding : . d - +0 orc scale mail (curse) Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . B - ring of wizardry A - +5 ring of evasion @: agile, quite poisoned, slightly resistant to hostile enchantments, very unstealthy A: fire immunity, cold vulnerability, life protection 3 a: Depart the Abyss, Bend Space, Banish, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 75 gold pieces. Inventory: Hand weapons a - a +3,+5 hand axe (weapon) e - a +2,+2 elven dagger of venom j - a +0,+0 short sword Missiles b - 15 sling bullets k - 11 sling bullets of flame u - 16 poisoned needles Armour d - a cursed +0 orcish scale mail (worn) l - a +1 chain mail X - a +2 ring mail Jewellery A - a +5 ring of evasion (left hand) B - a ring of wizardry (right hand) Potions h - a potion of confusion i - a potion of poison Skills: * Level 3.3 Fighting * Level 3.1 Axes * Level 2.6 Armour - Level 0.8 Dodging - Level 2.0 Invocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Sigmund gestures at you while chanting. The puff of flame hits you! You resist. Drink which item? (? for menu, Esc to quit) You feel more agile all of a sudden. It was a potion of agility. Sigmund points at you and mumbles some strange words. The magic dart hits you! Drink which item? (? for menu, Esc to quit) You suddenly lose the ability to move! It was a potion of paralysis. Sigmund hits you from afar with a runed scythe! Sigmund hits you from afar with a runed scythe! Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Sigmund completely misses you. You can move again. Drink which item? (? for menu, Esc to quit) That liquid tasted very nasty... You are poisoned. It was a potion of poison. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund closely misses you. Sigmund closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You're too confused! Unknown command. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund mumbles some strange words. Sigmund flickers and vanishes! You aren't carrying any spellbooks or scrolls. Unknown command. You closely miss it. * * * LOW HITPOINT WARNING * * * You feel sick. It hits you. * * * LOW HITPOINT WARNING * * * You hit it. You die... ############ #..........# #..........# #..........# ## #..........######. #####...............#. #....@...........%.... . #..............####.#. ... ...%..............# #.#. ... ....>..........######.#. # #.# ##....(................. # #.######.....##....#%######... # #............ #....#.####..... # #...........? #........>...... ####........#.## #....#.##....... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) A giant mite (D:1) A worm (D:2) An ooze (D:1) 2 giant geckos (D:1) A ball python (D:2) 2 giant cockroaches (D:2) 4 hobgoblins 3 jackals (D:2) 3 kobolds (D:1) A quokka (D:2) 3 bats 3 giant newts 5 goblins 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham, the Djinni Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | Escaped the Abyss 65 | D:1 | Reached skill level 2 in Axes 236 | D:1 | Reached XP level 2. EP: 21/21 280 | D:1 | Reached skill level 3 in Fighting 316 | D:1 | Acquired Lugonu's second power 346 | D:1 | Reached XP level 3. EP: 27/29 628 | D:1 | Reached skill level 3 in Axes 949 | D:2 | Reached XP level 4. EP: 35/35 973 | D:2 | Acquired Lugonu's third power 1011 | D:2 | Noticed Sigmund 1020 | D:2 | Paralysed by a potion of paralysis for 6 turns 1028 | D:2 | HP: 3/35 [poison (a potion of poison)] 1030 | D:2 | HP: 1/35 [poison (a potion of poison)] 1031 | D:2 | Succumbed to poison (a potion of poison) Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 100 | 9 || 109 Use: Scroll | 6 | 2 || 8 Potion | | 4 || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.5 | 0.4 | 279.7 Dungeon | 95.8 | 95.8 | 0.1 | 0.5 | 0.4 | 402.0 Abyss | 4.2 | 4.2 | 0.0 | 0.0 | 0.0 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: matt_entry_grand_opening D:2: first_bread, uniq_sigmund Abyss:1: hangedman_decor_peaks_small, hangedman_decor_lopped