Dungeon Crawl Stone Soup version 0.14-a0-181-gf6fe0c6 (webtiles) character file. 159 glosham the Skirmisher (level 4, -2/35 HPs) Began as a Djinni Abyssal Knight on Oct 6, 2013. Was a Believer of Lugonu. Slain by a gnoll (5 damage) ... on Level 2 of the Dungeon. The game lasted 00:16:18 (1036 turns). glosham the Skirmisher (Djinni Abyssal Knight) Turns: 1036, Time: 00:16:19 HP -2/35 AC 3 Str 13 XL: 4 Next: 3% MP 0/0 EV 10 Int 13 God: Lugonu [**....] Gold 89 SH 0 Dex 12 Spells: 0 memorised, 3 levels left Res.Fire : + + + See Invis. : . a - +2 falchion Res.Cold : x . . Warding : . b - +0 leather armour (curse) Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: slightly resistant to hostile enchantments, very unstealthy A: fire immunity, cold vulnerability, life protection 3 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 69 gold pieces. Inventory: Hand weapons a - a +2,+2 falchion (weapon) c - a +0,+0 club Missiles n - 25 poisoned needles o - 6 curare-tipped needles Armour b - a cursed +0 leather armour (worn) Scrolls u - 2 scrolls of magic mapping Potions f - a potion of restore abilities i - 2 potions of heal wounds m - a potion of curing s - a potion of invisibility {unknown} Skills: * Level 3.8 Fighting * Level 3.2 Long Blades - Level 2.1 Armour - Level 0.8 Dodging - Level 2.0 Invocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll completely misses you. Unknown command. You hit the gnoll. You kill the gnoll! Lugonu accepts your kill. You have reached level 4! You feel clever. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you. You die... #.g.....# ####.... #.......# #...# #.g.##### ##### #..## ##### #..# #...# ###..# #...# #....# #...# ##### #....####...####...#### #....g@................ #....####.....##.....#. ##...# ###...####...#. #...# ##### #...## ##.################### #.................... #############....#### #....# ##...# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A giant mite (D:2) 3 ball pythons A giant cockroach (D:2) 6 hobgoblins 3 bats (D:1) 3 giant geckos A giant newt (D:2) A goblin (D:1) 6 jackals (D:2) 2 kobolds (D:2) 2 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham, the Djinni Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Escaped the Abyss 301 | D:1 | Reached skill level 3 in Fighting 303 | D:1 | Reached XP level 2. EP: 11/21 562 | D:2 | Acquired Lugonu's second power 684 | D:2 | Reached XP level 3. EP: 24/29 932 | D:2 | Reached skill level 3 in Long Blades 1032 | D:2 | Reached XP level 4. EP: 7/35 1035 | D:2 | HP: 3/35 [gnoll (3)] 1036 | D:2 | Slain by a gnoll Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 133 | 4 || 137 Use: Scroll | 6 | || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.2 | 0.2 | 295.7 Dungeon | 94.3 | 94.3 | 0.2 | 0.2 | 0.2 | 418.0 Abyss | 5.7 | 5.7 | 0.0 | 0.0 | 0.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_entry_radiant_lines, st_stairs_12, minmay_misc_feat_ornament