Dungeon Crawl Stone Soup version 0.14-a0-218-g24e112a (webtiles) character file. 299 glosham the Stinger (level 3, -2/28 HPs) Began as a Djinni Venom Mage on Oct 9, 2013. Slain by an adder (3 damage) ... on Level 3 of the Dungeon. The game lasted 00:24:20 (1650 turns). glosham the Stinger (Djinni Venom Mage) Turns: 1650, Time: 00:24:20 HP -2/28 AC 4 Str 8 XL: 3 Next: 96% MP 0/0 EV 16 Int 16 God: Gold 233 SH 0 Dex 18 Spells: 3 memorised, 1 level left Res.Fire : + + + See Invis. : . a - +5,+1 short sword (curse) Res.Cold : + . . Warding : . X - +1 elf leather armour (curse) Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : + Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) A - ring of ice @: confused, agile, slowed, very slow, not resistant to hostile enchantments, fairly stealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 213 gold pieces. Inventory: Hand weapons a - a cursed +5,+1 short sword (weapon) c - a +0,+1 sling of frost Missiles d - 19 sling bullets Armour X - a cursed +1 elven leather armour (worn) Scrolls o - a scroll of curse armour Jewellery A - a ring of ice (left hand) Books b - a Young Poisoner's Handbook Spells Type Level *Sting Conjuration/Poison 1 *Cure Poison Poison 2 *Mephitic Cloud Conjuration/Poison/Air 3 Olgreb's Toxic Radiance Poison 4 Venom Bolt Conjuration/Poison 5 Skills: * Level 1.5 Fighting - Level 1.7 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting * Level 2.0 Conjurations * Level 0.8 Air Magic - Level 3.6 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Cure Poison Pois ##........ 10% 2 ##..... m - Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... x - Sting Conj/Pois ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/27) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History You hit the adder but do no damage. The adder is lightly wounded. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. You miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Drink which item? (? for menu, Esc to quit) You feel more agile all of a sudden. It was a potion of agility. The adder barely misses you. Drink which item? (? for menu, Esc to quit) You feel yourself slow down. It was a potion of slowing. The adder bites you but does no damage. Drink which item? (? for menu, Esc to quit) You feel protected. It was a potion of resistance. The adder bites you but does no damage. The adder closely misses you. Drink which item? (? for menu, Esc to quit) You are confused. It was a potion of confusion. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is heavily wounded. The adder misses you. The adder bites you. You die... ................. .................. .................. ..................# ...........#..$## ...........#...####. ...........#........ ..........#....%.... ........SS@...?.... $...$..r#......... ........#......... ........#........ .....$.####...#. ####### ...# ..# .. You could see an adder, a quokka and a ball python. Vanquished Creatures An adder (D:2) A worm (D:1) A giant gecko (D:2) 3 oozes (D:1) 6 giant cockroaches 7 hobgoblins 2 jackals (D:1) A quokka (D:2) 10 bats 2 giant newts 6 goblins 3 kobolds 8 rats 51 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Djinni Venom Mage, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 0/0 334 | D:1 | Reached XP level 2. EP: 15/21 338 | D:1 | Learned a level 2 spell: Cure Poison 379 | D:1 | Reached skill level 1 in Conjurations 587 | D:1 | Reached skill level 2 in Spellcasting 746 | D:1 | Reached skill level 1 in Fighting 770 | D:1 | Reached XP level 3. EP: 23/27 833 | D:1 | Learned a level 3 spell: Mephitic Cloud 1481 | D:2 | Reached skill level 2 in Conjurations 1620 | D:3 | Noticed Sigmund 1649 | D:3 | HP: 1/28 [adder (3)] 1650 | D:3 | Slain by an adder Action || total -------------------------++------- Melee: Short sword || 221 Cast: Sting || 9 Use: Scroll || 12 Potion || 5 Stab: Sleeping || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.2 | 0.4 | 457.7 Dungeon | 100.0 | 100.0 | 0.3 | 0.2 | 0.4 | 457.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_entry_caged_fury D:3: uniq_sigmund