Dungeon Crawl Stone Soup version 0.13.0-19-g8e0b589 (webtiles) character file. 83 glosham the Grave Robber (level 2, -1/18 HPs) Began as a High Elf Necromancer on Oct 24, 2013. Slain by Terence ... wielding a +1,+1 flail (7 damage) ... on Level 2 of the Dungeon. The game lasted 00:17:30 (1292 turns). glosham the Grave Robber (High Elf Necromancer) Turns: 1292, Time: 00:17:30 HP -1/18 AC 2 Str 7 XL: 2 Next: 96% MP 5/5 EV 12 Int 18 God: Gold 55 SH 0 Dex 15 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +1,+0 dagger (venom) Res.Cold : . . . Warding : . X - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, fairly stealthy A: +10% hp a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand weapons a - a +1,+0 dagger of venom (weapon) f - a +0,+0 sling Missiles g - 26 darts (quivered) k - 12 poisoned needles Armour X - a +0 robe (worn) Comestibles c - 2 bread rations j - a chunk of hobgoblin flesh m - a pear n - a meat ration Scrolls h - a scroll of magic mapping {unknown} Potions d - a potion of heal wounds i - a potion of mutation {!q} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: * Level 2.2 Fighting * Level 1.3 Short Blades - Level 2.1 Dodging - Level 2.1 Stealth - Level 1.2 Spellcasting - Level 3.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Pain Necr ##.. 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Annotations: D:2 exclusion: adder, Terence Innate Abilities, Weirdness & Mutations You are robust (+10% HP). Message History Found 6 gold pieces. You see here 6 gold pieces. You now have 55 gold pieces (gained 6). You open the door. Found a scroll labeled NUT COHOISY and 26 darts. There is an open door here. You see here 26 darts. g - 26 darts You see here a scroll labeled NUT COHOISY. h - a scroll labeled NUT COHOISY You open the door. There is an open door here. Found 11 stones. Terence comes into view. He is wielding a flail. Terence shouts! Drink which item? (? for menu, Esc to quit) You feel robust. You feel fantastic! It was a potion of beneficial mutation. Drink which item? (? for menu, Esc to quit) You feel better. It was a potion of curing. Drink which item? (? for menu, Esc to quit) Okay, then. A bat and a goblin come into view. The bat moves out of view. Terence picks up 11 stones. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The goblin shouts! You are very lightly contaminated with residual magic. Terence throws a stone. The stone misses you. Terence hits you with a flail! Ouch! That really hurt! You completely miss Terence. You hit Terence but do no damage. Terence is poisoned. Terence hits you with a flail. You hit Terence. Terence looks even sicker. Terence is lightly wounded. You barely miss Terence. Terence is lightly wounded. Terence hits you with a flail! You die... #.# #.# #.# #.# .. #.# . #(# . #.## # #..## ##@.# ##@# b# g# .. .. ... ... . You could see Terence, a goblin and a bat. Vanquished Creatures A worm (D:2) 2 oozes (D:1) A ball python (D:2) 2 bats A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:2) A quokka (D:2) A giant newt (D:2) A kobold (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the High Elf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 57 | D:1 | HP: 1/11 [ooze (1)] 58 | D:1 | Reached skill level 1 in Fighting 606 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 928 | D:2 | Reached skill level 2 in Fighting 1138 | D:2 | HP: 1/17 [worm (6)] 1141 | D:2 | Reached skill level 1 in Short Blades 1281 | D:2 | Noticed Terence 1282 | D:2 | Gained mutation: You are robust (+10% HP). [potion of beneficial mutation] 1292 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Short sword || 10 Spear || 10 Dagger || 41 Unarmed || 3 Cast: Pain || 5 Use: Scroll || 5 Potion || 3 Stab: Sleeping || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.4 | 512.5 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.4 | 512.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: erik_entry_gehennom D:2: uniq_terence