Dungeon Crawl Stone Soup version 0.13.0-19-g8e0b589 (webtiles) character file. 37 glosham the Grave Robber (level 1, -1/11 HPs) Began as a High Elf Necromancer on Oct 24, 2013. Slain by a rat (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:12 (72 turns). glosham the Grave Robber (High Elf Necromancer) Turns: 72, Time: 00:01:12 HP -1/11 AC 2 Str 7 XL: 1 Next: 41% MP 0/4 EV 12 Int 18 God: Gold 34 SH 0 Dex 15 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles d - 9 stones (quivered) Armour a - a +0 elven robe (worn) Comestibles c - a bread ration Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Carrion e - a giant cockroach corpse f - a rat corpse Skills: * Level 1.0 Fighting - Level 2.1 Dodging - Level 2.1 Stealth - Level 1.2 Spellcasting - Level 3.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Pain Necr ##.. 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History As you close the door, it creaks loudly! You open the door. A quokka comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka The quokka convulses in agony! The quokka barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded) The quokka convulses in agony! You kill the quokka! Your Fighting skill increases to level 1! There is a staircase leading out of the dungeon here. You open the door. A rat comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The rat convulses in agony! You closely miss the rat. The rat is heavily wounded. You closely miss the rat. The rat is heavily wounded. The rat bites you. You die... ####.#### +.<.+ ##.## +...+ ##.## +...+ ##.## +...+ ##@## #r# #.# ### You could see a rat. Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the High Elf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 59 | D:1 | Reached skill level 1 in Fighting 72 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Pain || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 74.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 74.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_entry_larder, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, minmay_misc_feat_pillars, minivault_4