Dungeon Crawl Stone Soup version 0.13.0-19-g8e0b589 (webtiles) character file. 171 glosham the Grave Robber (level 3, -3/20 HPs) Began as a Gargoyle Necromancer on Oct 25, 2013. Slain by an adder (4 damage) ... on Level 2 of the Dungeon. The game lasted 00:16:33 (1111 turns). glosham the Grave Robber (Gargoyle Necromancer) Turns: 1111, Time: 00:16:33 HP -3/20 AC 5 Str 11 XL: 3 Next: 31% MP 1/6 EV 11 Int 16 God: Gold 137 SH 0 Dex 8 Spells: 1 memorised, 3 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : + Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 1, talons 2, life protection 1, screaming 1, electricity resistance, slow healing 1, slow metabolism 1, unbreathing, petrification resistance, AC +3, Dex -2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand weapons e - a -1,+0 orcish club Missiles g - 23 stones (quivered) h - 4 poisoned needles Armour a - a +0 robe (worn) Comestibles c - 4 bread rations d - an orange o - a choko s - a banana Scrolls f - a scroll of fog {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: * Level 2.8 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 1.4 Spellcasting - Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Pain Necr ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +3). You have very sharp teeth. You have razor-sharp toenails. You resist negative energy. You are resistant to electric shocks. You have a slow metabolism. You can survive without breathing. You are immune to petrification. You are clumsy. (Dex -2) You occasionally shout uncontrollably. You heal slowly. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The adder convulses in agony! The adder bites you but does no damage. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) The adder convulses in agony! The adder misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The adder resists with some effort. The adder barely misses you. The adder closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The adder convulses in agony! The adder barely misses you. Drink which item? (? for menu, Esc to quit) You feel extremely strange. You feel the urge to shout. You feel clumsy. You begin to heal more slowly. It was a potion of mutation. The adder bites you but does no damage. Unknown command. You closely miss the adder. Your kick misses the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder closely misses you. You miss the adder. Your kick misses the adder. The adder is severely wounded. The adder bites you. You die... #..#.#..#.....# #.......####.## ####.#### #.# ##.....####.### #.###..##.....# #.#...#.##.....# #.#.>.#.##.....# # #..S#.##.....# #@........# #.....####...... ###...# #.####. ##.## ... #.# ###. #.# #. ... #.. #.. You could see an adder. Vanquished Creatures An adder (D:2) A giant gecko (D:1) 7 bats A giant cockroach (D:2) 2 hobgoblins (D:1) 2 kobolds (D:2) A quokka (D:2) A ball python (D:1) 2 goblins 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Gargoyle Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 144 | D:1 | Reached skill level 1 in Fighting 206 | D:1 | Reached XP level 2. HP: 10/15 MP: 4/4 386 | D:1 | Reached skill level 2 in Fighting 820 | D:2 | Reached XP level 3. HP: 7/19 MP: 1/6 1108 | D:2 | Gained mutation: You occasionally shout uncontrollably. [potion of mutation] 1108 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 1108 | D:2 | Gained mutation: You heal slowly. [potion of mutation] 1111 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 132 Cast: Pain || 10 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.2 | 0.4 | 457.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.2 | 0.4 | 457.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_entry_water_star D:2: xom_teletrap_fun