Dungeon Crawl Stone Soup version 0.14-a0-3295-g3fd807f (webtiles) character file. 32 glosham the Sneak (level 1, 0/11 HPs) Began as a Halfling Wizard on Mar 14, 2014. Slain by a giant mite (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:05:42 (282 turns). glosham the Sneak (Halfling Wizard) Turns: 282, Time: 00:05:42 HP 0/11 AC 2 Str 4 XL: 1 Next: 44% MP 3/3 EV 15 Int 18 God: Gold 30 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Clarity . j - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . i - +0 hat rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, stealthy A: mutation resistance 1, slow metabolism 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand weapons a - a +0,+0 sling (weapon) b - a +0,+0 mace l - a cursed -3,+0 club Missiles g - 20 bolts k - 28 stones (quivered) Armour i - a +0 hat (worn) j - a +0 robe (worn) Comestibles d - a bread ration f - a rotting chunk of rat flesh m - 3 chunks of hobgoblin flesh Potions h - a potion of haste {unknown} n - a potion of curing {unknown} p - a potion of magic {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Carrion e - a rat skeleton o - a giant newt corpse Skills: - Level 0.1 Fighting * Level 1.1 Slings - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.4 Spellcasting - Level 0.7 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Magic Dart Conj #... 14% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. You have a slow metabolism. Message History Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (moderately wounded) You shoot a stone. The stone hits the giant mite. The giant mite is heavily wounded. Firing (i - inventory): k - 35 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded) You shoot a stone. The stone hits the giant mite. The giant mite is heavily wounded. Firing (i - inventory): k - 34 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot a stone. The stone misses the giant mite. Firing (i - inventory): k - 33 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot a stone. The stone misses the giant mite. The giant mite misses you. Firing (i - inventory): k - 32 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot a stone. The stone misses the giant mite. The giant mite completely misses you. Firing (i - inventory): k - 31 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot a stone. The stone misses the giant mite. The giant mite bites you. You are lethally poisoned! The giant mite poisons you! Firing (i - inventory): k - 30 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (heavily wounded, clinging) You shoot a stone. The stone hits the giant mite. The giant mite is severely wounded. You feel sick. The giant mite misses you. Firing (i - inventory): k - 29 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (severely wounded, clinging) You shoot a stone. The stone misses the giant mite. You feel sick. The giant mite closely misses you. The giant mite bites you. You die... . . #..(##.# #......### #.#.....(. #.#>...(.# #.##..(..########### #......#.##...#...#. #...s# #.##...'...'. #..@.#.#.##...#...#. #.####.#.###'####### #.# #.#.##...#...#. ##.## #.#.##...#.<.#. #...# #.#..#...#...#. #...###.#..##'###'### #.......#..#...#...#. ##......#..#...#...'. #......#..#...#...#. You could see a giant mite. Vanquished Creatures A hobgoblin (D:1) A giant newt (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Halfling Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 232 | D:1 | Reached skill level 1 in Slings 282 | D:1 | Slain by a giant mite Action || total -------------------------++------- Melee: Mace || 3 Fire: Sling || 15 Cast: Magic Dart || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.5 | 0.0 | 263.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.5 | 0.0 | 263.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_random_square_maze