Dungeon Crawl Stone Soup version 0.14-a0-3329-g86b2fc4 (webtiles) character file. 10 glosham the Vexing (level 2, -1/23 HPs) Began as a Demigod Enchanter on Mar 15, 2014. Slain by a worm (9 damage) ... on Level 2 of the Dungeon. The game lasted 00:11:35 (595 turns). glosham the Vexing (Demigod Enchanter) Turns: 595, Time: 00:11:35 HP -1/23 AC 3 Str 12 XL: 2 Next: 0% MP 4/4 EV 7 Int 19 God: Gold 0 SH 19 Dex 16 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . X - +1 robe rNeg . . . Conserve . Z - -2 large shield rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +1,+1 dagger (weapon) f - a +0,+0 dagger Missiles d - 12 darts (quivered) g - 29 stones q - 13 sling bullets Armour X - a +1 robe (worn) Z - a -2 large shield (worn) Comestibles b - a bread ration i - a meat ration Scrolls e - 2 scrolls of remove curse m - 2 scrolls of enchant weapon I Jewellery A - an uncursed ring of teleportation Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: * Level 1.5 Fighting - Level 0.8 Short Blades - Level 0.8 Throwing - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex ##..... 99% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Message History The worm is lightly wounded. The worm bites you! You hit the worm. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm barely misses you. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is lightly wounded. You block the worm's attack. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm barely misses you. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you! You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. You block the worm's attack. You barely miss the worm. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you! You die... ##. #.#### . .... #.##.. ... ... #.##.##%# #.####.......# #......##....# # #...##.##.#.###.# #................# #..w##.##...$..(.# ##@###.##......... #.# #....[.###.## #.# ####..## #.######... ##.#...###.#. #....#.# .... ##.#...# .. .. ####.## ..?. #.# . You could see a worm. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 bats (D:1) A giant newt (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Demigod Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 134 | D:1 | Upgraded the game from 0.14-a0-3315-g09e681a to 0.14-a0-3329-g86b2fc4 214 | D:1 | Reached skill level 1 in Fighting 284 | D:1 | Found a snail-covered altar of Cheibriados. 429 | D:1 | Reached XP level 2. HP: 14/23 MP: 4/4 595 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Dagger || 59 Use: Scroll || 3 Stab: Sleeping || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.2 | 248.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.2 | 248.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_windows_large_door, kennysheep_flooded_box