Dungeon Crawl Stone Soup version 0.17-a0-1572-g7a1422d (webtiles) character file. 7 glosham the Caller (level 1, 0/16 HPs) Began as a Demigod Summoner on July 25, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:06:33 (309 turns). glosham the Caller (Demigod Summoner) Turns: 309, Time: 00:06:33 Health: 0/16 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 5/5 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 16 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +1 short sword (venom) rCold . . . Clarity . d - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand weapons a - a +1 short sword of venom (weapon) b - a +0 club Missiles g - 44 stones (quivered) Armour d - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} Potions j - a potion of ambrosia {unknown} Books h - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration i - a chunk of flesh Skills: * Level 1.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 3.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History A giant newt comes into view. Found a bread ration and a scroll labeled LOLLIEDIRA. There is a stone staircase leading down here. You barely miss the jackal. The jackal bites you. A jackal comes into view. The jackal barks! You hit the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal barely misses you. x2 You hit the jackal. The jackal looks even sicker. The jackal is severely wounded. You kill the jackal! You see here a jackal corpse. You barely miss the jackal. The jackal barely misses you. The jackal barely misses you. A jackal comes into view. The jackal barks! You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. You closely miss the jackal. The jackal bites you. You miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. You die... ######### ........# #@# #h# ## #l# #....###### #.# ## #.........# #†# ... #.........# #.# ...% #.........###.###..l.. +............>........ .##..................... You could see a jackal and a giant newt. Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 18 | D:1 | Noticed a giant frog 261 | D:1 | Reached skill level 1 in Fighting 305 | D:1 | HP: 1/16 [jackal (3)] 309 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_come_back Action || total -------------------------++------- Melee: Short sword || 20 Club || 9 Unarmed || 3 Cast: Summon Small Mamm || 8 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 286.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 286.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_come_back