Dungeon Crawl Stone Soup version 0.17-a0-1596-g1e86911 (webtiles) character file. 39 glosham the Caller (level 3, 0/28 HPs) Began as a Demigod Summoner on July 30, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:15:38 (893 turns). glosham the Caller (Demigod Summoner) Turns: 893, Time: 00:15:38 Health: 0/28 AC: 11 Str: 13 XL: 3 Next: 13% Magic: 8/8 EV: 8 Int: 19 God: Gold: 36 SH: 0 Dex: 21 Spells: 2 memorised, 2 levels left rFire + . . SeeInvis . a - +0 whip rCold + . . Clarity . X - +0 plate armour rNeg . . . SustAt + (no shield) rPois + Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . V - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: agile, lethally poisoned (0 -> -2), resistant, very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, extremely unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand weapons a - a +0 whip (weapon) Missiles i - 51 stones (quivered) j - 17 exploding sling bullets Armour T - a +0 robe V - a +0 pair of gloves (worn) X - a +0 plate armour (worn) Z - a +0 buckler Potions e - a potion of resistance q - 2 potions of brilliance Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - 2 bread rations p - 7 chunks of flesh Skills: + Level 1.4 Fighting * Level 2.0 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 3.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger X - Summon Small Mammal Summ ###. 100% 1 #...... Y - Call Imp Summ ###..... 100% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Drink which item? (? for menu, Esc to quit) It was a potion of haste. You feel yourself speed up. The adder closely misses you. The adder bites you but does no damage. You are very lightly contaminated with residual magic. You hit the adder but do no damage. The adder is heavily wounded. Some of the chunks of flesh in your inventory have rotted away. You hit the adder but do no damage. The adder is heavily wounded. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! Your Maces & Flails skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 19, Dex 16. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Drink which item? (? for menu, Esc to quit) Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 24 stones. i - 51 stones (gained 24) You die... #..## ####...... #####. #.#######......... ......##.##.........##### ............###.##### .........####...# ......#.###...### #######.###.### ##.....# #..@#### #.!.# ##### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 giant cockroaches 4 hobgoblins 2 kobolds A quokka (D:2) 7 bats A giant newt (D:1) 6 goblins 3 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 152 | D:1 | Reached skill level 1 in Maces & Flails 434 | D:1 | Reached XP level 2. HP: 14/22 MP: 7/7 458 | D:1 | Learned a level 2 spell: Call Imp 675 | D:2 | Reached skill level 1 in Fighting 876 | D:2 | HP: 2/23 [poisoned by an adder] 881 | D:2 | HP: 2/23 [poisoned by an adder] 884 | D:2 | Reached skill level 2 in Maces & Flails 884 | D:2 | Reached XP level 3. HP: 2/28 MP: 8/8 887 | D:2 | HP: 1/28 [poisoned by an adder] 893 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: saegor_arrival_simple_a D:2: uniq_iyjb Action || total -------------------------++------- Melee: Whip || 187 Cast: Summon Small Mamm || 1 Use: Scroll || 9 Potion || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.3 | 0.1 | 398.5 Dungeon | 100.0 | 100.0 | 0.1 | 0.3 | 0.1 | 398.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 28.5 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 28.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_a D:2: uniq_iyjb