Dungeon Crawl Stone Soup version 0.17-a0-1708-gbd78d88 (webtiles) character file. 6 glosham the Skirmisher (level 1, -1/17 HPs) Began as a Vampire Abyssal Knight on Aug 22, 2015. Was an Initiate of Lugonu. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:06:32 (180 turns). glosham the Skirmisher (Vampire Abyssal Knight) Turns: 180, Time: 00:06:32 Health: -1/17 AC: 3 Str: 11 XL: 1 Next: 75% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... y - amulet of inaccuracy (curse) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery y - a cursed amulet of inaccuracy (around neck) z - an uncursed amulet of resist mutation Potions c - a potion of blood Skills: - Level 2.6 Fighting - Level 2.1 Short Blades - Level 0.7 Armour - Level 2.1 Dodging * Level 2.4 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Found a scroll labeled RYCZIB XULYGH. The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! Lugonu accepts your kill. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a dented zirconium amulet Adjust to which letter? (? for menu, Esc to quit) y - a dented zirconium amulet Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of resist mutation. Oops, that amulet feels deathly cold. y - a cursed amulet of inaccuracy (around neck) You barely miss the ooze. You bite the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze. The ooze is severely wounded. The ooze hits you but does no damage. You barely miss the ooze. The ooze is severely wounded. The ooze hits you. You barely miss the ooze. The ooze is severely wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. Your bite misses the ooze. The ooze is almost dead. The ooze closely misses you. You barely miss the ooze. The ooze is almost dead. The ooze closely misses you. You hit the ooze but do no damage. The ooze is almost dead. The ooze closely misses you. You hit the ooze. The ooze is almost dead. The ooze hits you. You die... .).####### (..#.....# ...=....# .......+ #.....# #.....# #..$..# #...<.# ##.@..# .......J....... #######..#####. #.(# .... #.#.# #.... ##.#?. You could see an ooze. Vanquished Creatures An ufetubus (Abyss:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Vampire Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 2/2 93 | Abyss:1 | Noticed a bone dragon 139 | Abyss:1 | Noticed a wretched star 145 | Abyss:1 | Reached skill level 2 in Stealth 163 | Abyss:1 | Noticed a smoke demon 165 | D:1 | Escaped the Abyss 180 | D:1 | Slain by an ooze Vault maps used: D:1: dpeg_arrival_connections Action || total -------------------------++------- Melee: Short sword || 11 Invok: Depart the Abyss || 1 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 94.5 Dungeon | 9.5 | 9.5 | 0.0 | 0.0 | 0.0 | 18.0 Abyss | 90.5 | 90.5 | 0.0 | 0.0 | 0.0 | 171.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 Dungeon | 50.0 | 50.0 | -nan | -nan | 11.1 | 1.0 Abyss | 50.0 | 50.0 | -nan | -nan | 88.9 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_connections