Dungeon Crawl Stone Soup version 0.17-a0-1853-ge1bd2c8 (webtiles) character file. 0 glosham the Insei (level 1, 0/21 HPs) Began as a Naga Monk on Sept 19, 2015. Slain by a giant newt (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:16 (56 turns). glosham the Insei (Naga Monk) Turns: 56, Time: 00:01:16 Health: 0/21 AC: -1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... (no amulet) Stlth ++........ (no ring) A - -3 ring of protection (curse) @: very slow, not resistant to hostile enchantments, unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery A - a cursed -3 ring of protection (left hand) Comestibles b - a bread ration Skills: * Level 3.0 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History 2 jackals come into view. Found 7 gold pieces. A jackal comes into view. The jackal barks! The jackal moves out of view. Found a stone staircase leading down. A bat comes into view. The bat misses you. A giant newt comes into view. The bat barely misses you. Found a robe and a scroll labeled FOKOFF NOEMN. Found an escape hatch in the floor. The bat barely misses you. The bat barely misses you. The jackal barely misses you. The bat hits you. The bat barely misses you. The bat misses you. The bat barely misses you. The jackal bites you. The bat hits you. The giant newt barely misses you. The jackal bites you. The jackal bites you. The bat hits you. The giant newt hisses menacingly. The giant newt bites you. There is an escape hatch in the floor here. The bat hits you. x2 The jackal bites you. The giant newt bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You slide downwards. The hatch slams shut behind you. A bat, a rat, a giant cockroach and 3 orcs come into view. Found 10 gold pieces and a glaive. The helpless orc priest fails to defend itself. You hit the orc priest. The orc priest is moderately wounded. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The giant newt barely misses you. You hit the orc priest. The orc priest is heavily wounded. The bat closely misses you. The orc priest closely misses you. The bat misses you. The giant cockroach closely misses you. The giant newt bites you. You die... ### #.. #.# #.# #.# #b# #@# #..olos.$.... ....o..h....### #######...b.# ####).# ..# r. .## You could see an orc priest, 2 orcs, a jackal, a giant cockroach, 2 bats, a giant newt and a rat (sleeping). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Naga Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 54 | D:3 | Noticed an orc priest 55 | D:3 | HP: 2/21 [bat (1)] 56 | D:3 | Slain by a giant newt Vault maps used: D:1: saegor_arrival_simple_b, minmay_bisected D:2: minmay_cupped D:3: nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 2 Use: Scroll || 1 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_b, minmay_bisected D:2: minmay_cupped D:3: nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund