Dungeon Crawl Stone Soup version 0.17-a0-1853-ge1bd2c8 (webtiles) character file.

19 glosham the Chucker (level 2, 0/24 HPs)
             Began as a Demigod Hunter on Sept 20, 2015.
             Slain by a kobold
             ... wielding a +0 dagger
              (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:06:59 (513 turns).

glosham the Chucker (Demigod Hunter)                 Turns: 513, Time: 00:06:59

Health: 0/24       AC:  3    Str: 15    XL:     2   Next: 39%
Magic:  4/4        EV: 12    Int: 15    God:    
Gold:   9          SH:  0    Dex: 16    Spells: 0 memorised, 1 level left

rFire  . . .     SeeInvis .     a - +0 mace
rCold  . . .     Clarity  .     d - +0 leather armour
rNeg   . . .     SustAt   +     (no shield)
rPois  .         Gourm    .     (no helmet)
rElec  .         Spirit   .     (no cloak)
rCorr  .         Warding  .     (no gloves)
rMut   .         Stasis   .     (no boots)
MR     .....                    (no amulet)
Stlth  ++........               (no ring)
                                (no ring)

@: not resistant to hostile enchantments, unstealthy
A: high mp 1, sustain attributes
a: no special abilities


You were on level 1 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 9 gold pieces.

Inventory:

Hand weapons
 a - a +0 mace (weapon)
 b - a +0 short sword
Missiles
 c - a throwing net (quivered)
 f - 8 stones
 j - 6 javelins
 k - 25 arrows
Armour
 d - a +0 leather armour (worn)
Jewellery
 D - an uncursed ring of fire
Scrolls
 h - 2 scrolls of teleportation {unknown}
 i - a scroll of identify {unknown}
Potions
 g - a potion of brilliance {unknown}
Comestibles
 e - a bread ration
 l - a beef jerky


   Skills:
 - Level 1.7 Fighting
 * Level 4.3 Throwing
 - Level 1.7 Dodging
 - Level 0.8 Stealth


You had one spell level left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic (+10% MP).
Your attributes are resistant to harm.


Message History

The gnoll is severely wounded.
You barely miss the gnoll.
The gnoll is severely wounded.
The gnoll closely misses you.
You hit the gnoll but do no damage.
The gnoll is severely wounded.
The gnoll hits you with a flail! The gnoll barely misses you.
Throwing (i - inventory. (,) - cycle): f - 11 stones (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a flail (severely wounded)
You throw a stone.
The stone hits the gnoll but does no damage.
The gnoll is severely wounded.
Throwing (i - inventory. (,) - cycle): f - 10 stones (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a flail (severely wounded)
You throw a stone. The stone barely misses the gnoll. The gnoll misses you.
Throwing (i - inventory. (,) - cycle): f - 9 stones (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a flail (severely wounded)
You throw a stone.
The stone hits the gnoll but does no damage.
The gnoll is severely wounded.
The gnoll hits you with a flail!
* * * LOW HITPOINT WARNING * * *
Throwing (i - inventory. (,) - cycle): f - 8 stones (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a flail (severely wounded)
Okay, then.
You miss the kobold. The kobold hits you with a dagger.
* * * LOW HITPOINT WARNING * * *
The kobold barely misses you.
Throwing (i - inventory. (,) - cycle): c - 2 throwing nets
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a flail (severely wounded)
You throw a throwing net.
The throwing net barely misses the kobold.
The throwing net closely misses the gnoll.
The kobold hits you with a dagger.
You die...

#


#            ###
##           ..#
.##    #.  #.#.#
..##  ##.  #.#.#
...# ##...##.#.######...
...+  ...(((((gK@.......
...#   .((#.##.######.[.
..##   #. #.##.#
.##    #.##.##.#
##     #.....).#
#      ####.####
########  #.#
.......#  #.#
######.#  #.#


You could see a gnoll and a kobold.

Vanquished Creatures
  2 oozes (D:1)
  3 giant cockroaches (D:1)
  2 goblins (D:1)
  2 hobgoblins (D:1)
  A rat (D:1)
10 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | glosham the Demigod Hunter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 17/17 MP: 3/3
   233 | D:1      | Reached skill level 4 in Throwing
   355 | D:1      | Reached XP level 2. HP: 24/24 MP: 4/4
   512 | D:1      | HP: 2/24 [kobold/dagger (2)]
   513 | D:1      | Slain by a kobold

Vault maps used:
D:1:      noname_arrival_rooms_in_the_neighbourhood

Action                   || total
-------------------------++-------
Melee: Short sword       ||     8
       Mace              ||    21
Throw: Stone             ||    10
       Throwing net      ||     1
 Stab: Sleeping          ||     1

Table legend:
 A = Turns spent in this place as a percentage of turns spent in the
     entire game.
 B = Non-inter-level travel turns spent in this place as a percentage of
     non-inter-level travel turns spent in the entire game.
 C = Inter-level travel turns spent in this place as a percentage of
     turns spent in this place.
 D = Turns resting spent in this place as a percentage of non-inter-level
     travel turns spent in this place.
 E = Turns spent auto-exploring this place as a percentage of
     non-inter-level travel turns spent in this place.
 F = Non-inter-level travel turns spent in this place divided by the
     number of levels of this place that you've seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |         382.0
       Dungeon | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |         382.0
               +-------+-------+-------+-------+-------+----------------------

Table legend:
 A = Kills in this place as a percentage of kills in entire the game.
 B = Kills by you in this place as a percentage of kills by you in
     the entire game.
 C = Kills by friends in this place as a percentage of kills by
     friends in the entire game.
 D = Other kills in this place as a percentage of other kills in the
     entire game.
 E = Experience gained in this place as a percentage of experience
     gained in the entire game.
 F = Experience gained in this place divided by the number of levels of
     this place that you have seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |  -nan |  -nan | 100.0 |          28.0
       Dungeon | 100.0 | 100.0 |  -nan |  -nan | 100.0 |          28.0
               +-------+-------+-------+-------+-------+----------------------

Vault maps used:
D:1:      noname_arrival_rooms_in_the_neighbourhood