Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (webtiles) character file. 6208 glosham the Cleaver (level 10, -1/84 HPs) Began as a Ghoul Arcane Marksman on Nov 13, 2015. Slain by a minotaur ... wielding a +0 bardiche (20 damage) ... in a labyrinth. The game lasted 02:13:48 (6932 turns). glosham the Cleaver (Ghoul Arcane Marksman) Turns: 6932, Time: 02:13:48 Health: -1/84 AC: 28 Str: 24 XL: 10 Next: 92% Magic: 19/19 EV: 15 Int: 9 God: Gold: 487 SH: 0 Dex: 15 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . a - +6 hand axe (elec) rCold + . . Clarity . X - +10 plate armour "Urgheon" {Str+3} rNeg + + + SustAt . (no shield) rPois ∞ Gourm . U - +0 helmet rElec . Spirit . Y - +0 cloak rCorr . Warding . V - +2 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... B - ring of Pedoh {+Blink MP+9} A - +5 ring of strength @: agile, rotting, not resistant to hostile enchantments, extremely unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: Evoke Blink You were in a labyrinth. You were not hungry. You visited 3 branches of the dungeon, and saw 10 of its levels. You also visited: Labyrinth. You collected 487 gold pieces. Inventory: Hand Weapons a - a +6 hand axe of electrocution (weapon) b - a +2 whip of venom c - a +0 blowgun d - the +7 falchion "Guotosch" {slice, rF+ Str+2 Int-2} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-2). It protects you from fire. e - a +1 flail of protection f - a +0 shortbow of venom Missiles h - 3 throwing nets t - 24 poisoned needles I - 4 javelins (quivered) O - 7 poisoned arrows Armour k - a cursed +0 shield m - a +0 shield N - a +1 leather armour of positive energy R - a troll hide T - a +2 chain mail of fire resistance U - a +0 helmet (worn) V - a +2 pair of gloves (worn) X - the +10 plate armour "Urgheon" (worn) {Str+3} (You took it off an orc on level 6 of the Dungeon) It affects your strength (+3). Y - a +0 cloak (worn) Z - a +1 pair of gloves of dexterity Magical Staves w - an uncursed staff of wizardry {!a} Jewellery q - a +2 ring of dexterity u - a +2 ring of strength z - an uncursed ring of sustain attributes A - a +5 ring of strength (left hand) B - the ring of Pedoh (right hand) {+Blink MP+9} (You found it in a labyrinth) [ring of magical power] It affects your magic capacity (+9). It lets you blink. F - an uncursed ring of flight S - an uncursed ring of sustain attributes Wands g - a wand of lightning (4) Scrolls l - 4 scrolls of teleportation o - 3 scrolls of magic mapping r - 3 scrolls of remove curse v - a scroll of blinking x - 3 scrolls of identify K - a scroll of fear Potions p - a potion of curing y - 2 potions of resistance Books i - a book of Party Tricks Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Tukima's Dance Hexes 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Invisibility Hexes 6 C - Havuhi's Catalogue of Transmutation (You found it in a labyrinth) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Irradiate Conjuration/Transmutation 5 e - Dragon Form Transmutation 7 Comestibles n - 4 meat rations D - 7 beef jerkies Skills: + Level 6.5 Fighting * Level 10.5 Axes - Level 1.7 Throwing + Level 5.7 Armour + Level 6.0 Dodging - Level 3.1 Unarmed Combat - Level 1.0 Spellcasting - Level 2.4 Hexes * Level 0.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 100% 1 ##..... q - Corona Hex #...... 99% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (1/8) D:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History This wand has 5 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: g - a wand of lightning (5) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wielding a bardiche, wearing an ice dragon armour and wearing a ruby ring (heavily wounded) You hear a mighty clap of thunder! The bolt of lightning hits the minotaur. The minotaur is heavily wounded. This wand has 4 charges left. Drink which item? (? for menu, Esc to quit) You feel better. The minotaur hits you but does no damage. The minotaur gores you. You slash the minotaur! The minotaur is severely wounded. You slash the minotaur! The minotaur is severely wounded. The minotaur closely misses you. The minotaur barely misses you. You barely miss the minotaur. The minotaur furiously retaliates! The minotaur headbutts you, but does no damage. The minotaur is severely wounded. You closely miss the minotaur. The minotaur is severely wounded. The minotaur hits you with a bardiche. * * * LOW HITPOINT WARNING * * * The minotaur gores you but does no damage. You hit the minotaur. The minotaur is almost dead. Your plate armour "Urgheon" prevents you from hitting the minotaur. The minotaur furiously retaliates! The minotaur headbutts you, but does no damage. The minotaur is almost dead. The minotaur hits you but does no damage. The minotaur misses you. You hit the minotaur but do no damage. The minotaur is severely wounded. You hit the minotaur but do no damage. The minotaur is severely wounded. The minotaur hits you with a bardiche!! You die... . # # . .. . # . # ## #.# . . .#.#... # # ... H . .#.## .#########..... # # .#8=8[8.8#..# # #<....H@'..# . #8[8)8.8#.## . ######### .# . ..## # # . .. # #. ##.# . # ## # #. # .. . . You could see a minotaur. Vanquished Creatures A troll (D:7) A fire drake (D:8) Grinder (D:3) The ghost of Acur the Sneak, an amateur OpAs (D:4) A trapdoor spider (Lab) 2 hungry ghosts (Lab) 5 yaks (Lair:1) 3 hippogriffs A porcupine (Lair:1) Duvessa (D:4) A necrophage (D:7) 2 water moccasins (Lair:1) 2 black bears (D:8) An ice beast (D:8) An orc warrior (D:8) 2 big kobolds (D:7) 5 ogres 4 giant frogs 5 centaurs 6 killer bees (D:5) Dowan (D:4) 2 scorpions 4 wights (D:8) 3 crimson imps A jelly (D:8) 10 orc wizards A giant frog zombie (D:5) 6 orc priests A centaur skeleton (D:7) 2 giant frog skeletons (D:6) Terence (D:3) An iguana (D:7) 4 worker ants 7 sheep (Lair:1) A hound skeleton (D:5) 5 adders 2 shadow imps (D:5) 2 oozes An adder zombie (D:6) 4 worms 7 giant geckos 24 orcs 6 bats 3 giant cockroaches 6 hobgoblins 4 jackals (D:3) 11 kobolds 3 quokkas 2 ball pythons 10 giant newts 13 goblins A jackal skeleton (D:7) A quokka zombie (D:5) 12 rats 208 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Ghoul Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Reached skill level 1 in Unarmed Combat 168 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 337 | D:1 | Reached skill level 2 in Unarmed Combat 574 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 691 | D:1 | Reached skill level 3 in Unarmed Combat 1158 | D:2 | Reached skill level 1 in Axes 1170 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 1207 | D:2 | Reached skill level 2 in Fighting 1501 | D:3 | Noticed Terence 1506 | D:3 | Killed Terence 1736 | D:3 | Reached XP level 5. HP: 39/42 MP: 5/5 1840 | D:3 | Reached skill level 2 in Axes 1840 | D:3 | Reached skill level 1 in Armour 1848 | D:3 | Reached skill level 3 in Fighting 1977 | D:3 | Reached XP level 6. HP: 49/51 MP: 6/6 2270 | D:3 | Noticed Grinder 2284 | D:3 | Killed Grinder 2284 | D:3 | Reached skill level 4 in Fighting 2284 | D:3 | Reached skill level 3 in Axes 2284 | D:3 | Reached skill level 2 in Armour 2284 | D:3 | Reached XP level 7. HP: 54/59 MP: 7/7 2325 | D:3 | Found a deep blue altar of Sif Muna. 2569 | D:4 | Found a staircase to the Ecumenical Temple. 2585 | Temple | Entered the Ecumenical Temple 2708 | D:4 | Noticed Acur's ghost (amateur OpAs) 2722 | D:4 | Killed Acur's ghost 2722 | D:4 | Reached skill level 5 in Fighting 2722 | D:4 | Reached skill level 4 in Axes 2731 | D:4 | Noticed Dowan 2749 | D:4 | Killed Dowan 2750 | D:4 | Noticed Duvessa 2757 | D:4 | Killed Duvessa 2757 | D:4 | Reached XP level 8. HP: 61/69 MP: 8/8 3076 | D:5 | Entered Level 5 of the Dungeon 3395 | D:5 | Reached skill level 5 in Axes 3544 | D:5 | Found Soiwuoh's Jewellery Shoppe. 3753 | D:5 | Found a sacrificial altar of Ru. 3815 | D:5 | Reached skill level 6 in Axes 3850 | D:5 | Reached skill level 2 in Dodging 3869 | D:5 | Found a burning altar of Makhleb. 3869 | D:5 | Found a basalt altar of Yredelemnul. 4029 | D:6 | Got an ichor-stained falchion 4046 | D:6 | Reached skill level 7 in Axes 4242 | D:6 | Reached XP level 9. HP: 75/75 MP: 9/9 4258 | D:6 | Reached skill level 3 in Dodging 4363 | D:6 | Got a jewelled plate armour 4383 | D:5 | Identified the +10 plate armour "Urgheon" {Str+3} (You took it off an orc on level 6 of the Dungeon) 4497 | D:6 | Reached skill level 3 in Armour 4612 | D:6 | Identified the +7 falchion "Guotosch" {slice, rF+ Str+2 Int-2} (You found it on level 6 of the Dungeon) 4783 | D:7 | Reached skill level 8 in Axes 4856 | D:7 | Reached skill level 4 in Dodging 5096 | D:7 | Reached skill level 4 in Armour 5706 | D:8 | Reached skill level 9 in Axes 5819 | D:8 | Reached XP level 10. HP: 83/83 MP: 10/10 5824 | D:8 | Reached skill level 5 in Dodging 6045 | D:8 | Found a staircase to the Lair. 6045 | D:8 | Noticed a fire drake 6054 | D:8 | Killed a fire drake 6268 | D:8 | Found a sacrificial altar of Ru. 6277 | D:8 | Reached skill level 5 in Armour 6377 | Lair:1 | Entered Level 1 of the Lair of Beasts 6425 | Lair:1 | Reached skill level 10 in Axes 6484 | Lair:1 | Reached skill level 6 in Fighting 6567 | Lair:1 | Found a labyrinth entrance. 6606 | Lab | Entered a labyrinth 6691 | Lab | Reached skill level 6 in Dodging 6799 | Lab | Noticed a minotaur 6838 | Lab | Got a flickering silver ring 6843 | Lab | Identified Havuhi's Catalogue of Transmutation (You found it in a labyrinth) 6853 | Lab | Identified the ring of Pedoh {+Blink MP+9} (You found it in a labyrinth) 6865 | Lab | Learned a level 1 spell: Apportation 6932 | Lab | Slain by a minotaur Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 62 | | | || 62 Hand axe | 39 | 78 | 310 | 176 || 603 Whip | | 5 | | || 5 Throw: Stone | 70 | 16 | 1 | || 87 Javelin | 7 | | 1 | || 8 Throwing net | | 1 | | || 1 Abil: Evoke Blink | | | | 1 || 1 Evoke: Wand | | | | 6 || 6 Use: Scroll | 4 | 5 | 4 | 5 || 18 Potion | | | 13 | 4 || 17 Stab: Invisible | | | | 1 || 1 Eat: Chunk | 10 | 10 | 44 | 21 || 85 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.9 | 0.7 | 425.8 Dungeon | 88.7 | 88.7 | 0.6 | 0.9 | 0.6 | 519.2 Temple | 0.3 | 0.3 | 6.7 | 0.0 | 42.9 | 14.0 Lair | 4.7 | 4.7 | 0.0 | 0.0 | 0.0 | 222.0 Labyrinth | 6.2 | 6.3 | 0.0 | 0.7 | 0.0 | 294.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 806.3 Dungeon | 90.4 | 90.4 | -nan | -nan | 72.0 | 798.1 Lair | 8.2 | 8.2 | -nan | -nan | 21.4 | 1896.0 Labyrinth | 1.4 | 1.4 | -nan | -nan | 6.6 | 588.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_statuegarden D:2: first_bread, minmay_three_crescents D:3: lemuel_blue_sif_altar, uniq_terence, uniq_grinder D:4: minmay_temple_entry_statues_fountains, uniq_duvessa D:5: lemuel_crystal_altar, gammafunk_temple_overflow_pools, serial_shops, shop D:6: serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b D:7: grunt_ogre_cave D:8: minmay_lair_entry_lava, nicolae_ru_awakened_eye Temple: nicolae_temple_x_marks_the_god_16 Lair:1: lab_entry_generic, grunt_megastairs_2 Lab: nicolae_lab_dead_adventurers, lab_statue, labyrinth_skeletal_remains, nicolae_lab_garden, nicolae_lab_hexagon, nicolae_lab_swirl, nicolae_lab_arrow