Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 3 glosham the Ducker (level 1, -3/12 HPs) Began as a Tengu Arcane Marksman on Nov 19, 2015. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:57 (185 turns). glosham the Ducker (Tengu Arcane Marksman) Turns: 185, Time: 00:04:57 Health: -3/12 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 13 God: Gold: 8 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . X - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons g - a +0 whip Missiles d - 2 throwing nets (quivered) f - 4 stones Armour X - a +0 robe (worn) Potions e - a potion of curing {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles a - 2 bread rations Skills: * Level 1.5 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Throwing (i - inventory. (,) - cycle): f - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded, clinging) You throw a stone. The stone hits the giant gecko but does no damage. The giant gecko is severely wounded. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): c - 5 javelins Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded, clinging) You throw a javelin. The javelin closely misses the giant gecko. The giant gecko bites you but does no damage. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded, clinging) You throw a javelin. The javelin barely misses the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded, clinging) You throw a javelin. The javelin closely misses the giant gecko. The giant gecko closely misses you. Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded, clinging) You throw a javelin. The javelin closely misses the giant gecko. The giant gecko misses you. The giant gecko barely misses you. Throwing (i - inventory. (,) - cycle): c - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded, clinging) You throw a javelin. The javelin hits the giant gecko. The giant gecko is almost dead. The giant gecko bites you. You die... #. #≈≈≈≈≈≈≈≈≈≈ #.##### #≈≈≈≈≈≈≈≈≈≈ ##..... #≈≈≈≈≈≈≈≈≈≈ ####.....# #≈≈≈≈≈≈≈≈≈≈ .........# #≈≈≈≈≈≈≈≈≈≈ #(.l..# #≈≈≈≈≈≈≈≈≈≈ #...#(# #≈≈≈≈≈≈≈≈≈≈ #.#(#l# #≈≈≈≈≈≈≈≈≈≈ # #(#@# #.......... #(#.# #.8.⌠⌠⌠.⌠⌠⌠ .(#.# #.......... ..#.# ###.###.### ..#.# #.#...... #.# #...##### #.# ###.# #.# #.# #######.# #.# You could see a giant gecko. Vanquished Creatures 3 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 182 | D:1 | HP: 1/12 [giant gecko (1)] 185 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 4 Throw: Stone || 24 Javelin || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.6 | 0.0 | 124.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.6 | 0.0 | 124.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: zaba_arrival_water, minmay_close_crescents