Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 63 glosham the Skirmisher (level 4, 0/29 HPs) Began as a Tengu Arcane Marksman on Nov 19, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:31:34 (2663 turns). glosham the Skirmisher (Tengu Arcane Marksman) Turns: 2663, Time: 00:31:34 Health: 0/29 AC: 4 Str: 11 XL: 4 Next: 9% Magic: 6/6 EV: 12 Int: 15 God: Gold: 89 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Clarity . X - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . Y - +1 cloak rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) A - ring of sustain attributes @: lethally poisoned (0 -> -3), very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) b - a +0 dagger c - a +0 hunting sling Missiles d - 2 throwing nets e - 21 bolts g - 74 sling bullets h - 85 stones j - 13 arrows s - 5 javelins (quivered) Armour o - a +0 leather armour X - a +0 robe (worn) Y - a +1 cloak (worn) Jewellery A - a ring of sustain attributes (left hand) Scrolls m - 3 scrolls of enchant weapon p - a scroll of identify r - a scroll of teleportation t - a scroll of enchant armour Books n - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 3 chunks of flesh i - a beef jerky k - 2 meat rations l - 2 bread rations Skills: * Level 3.8 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger q - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The adder is heavily wounded. You feel sick. The adder closely misses you. You closely miss the adder. Your kick misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. You hit the adder but do no damage. You claw the adder, but do no damage. The adder is heavily wounded. You feel sick. The adder misses you. You hit the adder. Your kick misses the adder. The adder is almost dead. You feel sick. The adder misses you. The adder bites you. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! You have reached level 4! You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. Drink which item? (? for menu, Esc to quit) It was a potion of haste. You feel yourself speed up. You are very lightly contaminated with residual magic. Drink which item? (? for menu, Esc to quit) It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You see here a scroll of identify. p - a scroll of identify Read which item? (? for menu, Esc to quit) You don't have any unidentified items. You see here 15 gold pieces. You now have 89 gold pieces (gained 15). * * * LOW HITPOINT WARNING * * * You feel sick. You die... ###### ### .....# ##########.######### ####.#########......!............ #......................######### ##.............######...# ........######.# #...# ##.......# #.#### #...# ##.......### #..@.# #...# ####.......###.##)# #...# ...............##.# #...# ##.#...........##.# #...# ##.###...#####.##.###...# ...###...# #..........# .....##.## #.##.......## .###.##.# #.#####.....######## .....##.# #.# #....###...... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) 4 bats 4 giant cockroaches 6 goblins 6 hobgoblins 3 jackals (D:1) 7 kobolds A giant newt (D:2) 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 439 | D:1 | Reached skill level 2 in Fighting 439 | D:1 | Reached XP level 2. HP: 14/17 MP: 2/4 1353 | D:2 | Reached XP level 3. HP: 15/22 MP: 3/5 1535 | D:2 | Reached skill level 3 in Fighting 2649 | D:2 | Reached XP level 4. HP: 4/29 MP: 4/6 2651 | D:2 | HP: 2/29 [poisoned by an adder] 2658 | D:2 | HP: 1/29 [poisoned by an adder] 2663 | D:2 | Succumbed to an adder's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 3 | || 3 Spear | 97 | || 97 Throw: Stone | 14 | || 14 Throwing net | 2 | || 2 Javelin | 5 | || 5 Cast: Corona | 45 | || 45 Use: Scroll | 9 | || 9 Potion | | 2 || 2 Stab: Sleeping | 4 | || 4 Eat: Chunk | 7 | || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 6.8 | 0.5 | 574.0 Dungeon | 100.0 | 100.0 | 0.7 | 6.8 | 0.5 | 574.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_rings