Dungeon Crawl Stone Soup version 0.18-a0-822-gb52b7b4 (webtiles) character file. 216 glosham the Insei (level 5, 0/41 HPs) Began as a Merfolk Monk on Dec 17, 2015. Slain by a worm (11 damage) ... on level 3 of the Dungeon. The game lasted 00:22:55 (2501 turns). glosham the Insei (Merfolk Monk) Turns: 2501, Time: 00:22:55 Health: 0/41 AC: 3 Str: 12 XL: 5 Next: 93% Magic: 5/5 EV: 13 Int: 10 God: Gold: 47 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . X - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . W - +0 pair of boots MR ..... (no amulet) Stlth ++........ C - -3 ring of dexterity (curse) A - ring of see invisible @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +1 hunting sling Missiles d - 53 stones k - 21 arrows l - 7 tomahawks of returning (quivered) Armour T - a +0 plate armour W - a +0 pair of boots (worn) X - a +0 robe (worn) Jewellery A - a ring of see invisible (left hand) B - an uncursed ring of stealth C - a cursed -3 ring of dexterity (right hand) Scrolls n - a scroll of enchant weapon Potions f - a potion of curing j - a potion of ambrosia Comestibles a - a bread ration r - a beef jerky Skills: - Level 3.2 Fighting - Level 4.0 Dodging - Level 2.1 Stealth * Level 7.6 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You kill the adder! You feel sick. You start resting. You feel sick. You feel sick. x8 You are no longer poisoned. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. A rat and a giant cockroach come into view. A giant gecko comes into view. You see here a tomahawk of returning. Your +0 pair of boots unmelds from your body. You hear the brisk rusting of a drain. You closely miss the rat. You punch the rat! You kill the rat! You punch the giant cockroach! You kill the giant cockroach! The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Things that are here: a giant gecko corpse; a rat corpse Your +0 pair of boots unmelds from your body. All of the chunks of flesh in your inventory have rotted away. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. A worm comes into view. Your +0 pair of boots unmelds from your body. The helpless worm fails to defend itself. You punch the worm! You punch the worm, but do no damage. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you! You die... ######.. #.. +......# #.. #.....# #.. #.....####.. ##########......'.. ##≈≈.≈.≈≈≈#.....##.. #≈########...##.###. #≈##≈≈≈≈≈##..##..... #≈#@#####.#..####### #≈#w# #≈#..# #≈#≈# #≈#..# #≈#≈≈ #.#..# #≈#######≈#..# ##(≈.†≈≈≈##### ######### You could see a worm. Vanquished Creatures A sky beast (D:3) 6 adders 2 oozes A worm (D:3) 2 giant geckos (D:3) An orc (D:3) 7 bats A giant cockroach (D:3) 6 goblins 3 hobgoblins 4 jackals (D:1) A ball python (D:2) 4 giant newts 4 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 149 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 201 | D:1 | Reached skill level 5 in Unarmed Combat 1102 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1858 | D:2 | Reached skill level 6 in Unarmed Combat 1858 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 2241 | D:3 | Noticed a sky beast 2260 | D:3 | HP: 3/35 [sky beast (6)] 2270 | D:3 | Killed a sky beast 2270 | D:3 | Reached skill level 7 in Unarmed Combat 2270 | D:3 | Reached XP level 5. HP: 7/41 MP: 5/5 2501 | D:3 | Slain by a worm Vault maps used: D:1: co_arrival_random_square_maze D:2: serial_glass, glass_columns_a, glass_columns_a D:3: led_sif_pool, gup_sewer_entry_spiral Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 101 | 78 || 179 Throw: Tomahawk | | 1 || 1 Use: Scroll | 7 | 2 || 9 Potion | | 3 || 3 Stab: Sleeping | 6 | 5 || 11 Eat: Chunk | 3 | 2 || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.1 | 0.6 | 413.3 Dungeon | 100.0 | 100.0 | 0.4 | 2.1 | 0.6 | 413.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 103.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 103.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_random_square_maze D:2: serial_glass, glass_columns_a, glass_columns_a D:3: led_sif_pool, gup_sewer_entry_spiral