Dungeon Crawl Stone Soup version 0.18-a0-822-gb52b7b4 (webtiles) character file. 4 glosham the Poker (level 1, -4/16 HPs) Began as a Merfolk Skald on Dec 17, 2015. Slain by a gnoll ... wielding a +0 whip (10 damage) ... on level 1 of the Dungeon. The game lasted 00:03:43 (200 turns). glosham the Poker (Merfolk Skald) Turns: 200, Time: 00:03:43 Health: -4/16 AC: 3 Str: 12 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 11 God: Gold: 16 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . X - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour X - a +0 leather armour (worn) Potions d - a potion of ambrosia {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles b - 2 bread rations Skills: - Level 2.1 Fighting * Level 3.6 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a goblin You reach to attack! You hit the goblin. You kill the goblin! A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a ring mail. Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a dagger You reach to attack! You hit the goblin. You kill the goblin! A rat and a gnoll come into view. The gnoll shouts! Found a stone staircase leading down. The rat twitches its whiskers. You see here a short sword. A rat is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You barely miss the rat. You hit the rat. You kill the rat! Attack whom? Press: ? - help, Dir - move target cursor, f - gnoll Aim: a gnoll, wielding a whip You reach to attack! You hit the gnoll but do no damage. You closely miss the gnoll. The gnoll hits you with a whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a whip! Ouch! That really hurt! You die... #P.............P# ########.######## .#######..##### ..............# ..(.....#####.# .######## #.# #.# #.# ########### #@# ..........###g# ...............# .............)### .........g....# ..............# .>............# ..............# ..............######### You could see a gnoll. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 200 | D:1 | Slain by a gnoll Vault maps used: D:1: eino_arrival_druids_welcome Action || total -------------------------++------- Melee: Spear || 25 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.0 | 0.0 | 102.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.0 | 0.0 | 102.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_druids_welcome