Dungeon Crawl Stone Soup version 0.18-a0-1266-g3be6530 (webtiles) character file. 2 glosham the Chopper (level 1, 0/16 HPs) Began as a Mummy Gladiator on Feb 6, 2016. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (39 turns). glosham the Chopper (Mummy Gladiator) Turns: 39, Time: 00:01:04 Health: 0/16 AC: 4 Str: 18 XL: 1 Next: 33% Magic: 1/1 EV: 12 Int: 7 God: Gold: 11 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 war axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting * Level 2.6 Axes - Level 1.5 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History There is a stone staircase leading down here. Found 11 gold pieces. You slash the hobgoblin! You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse Found a fizzy yellow potion. You see here 11 gold pieces. Autopickup is now on. You now have 11 gold pieces. Things that are here: a club; a hobgoblin corpse There is a stone staircase leading down here. You climb downwards. A giant gecko and an adder come into view. Found 24 stones and 16 arrows. There is a stone staircase leading up here. There is a stone staircase leading up here. You can't go down here! The adder barely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the adder. The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder bites you. x2 You closely miss the adder. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder bites you. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. x2 You closely miss the adder. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder misses you. You miss the adder. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder completely misses you. The adder misses you. You hit the adder. The adder is moderately wounded. The adder bites you. You die... .####..## .# .. ........###.####... ####.#.#............ .........!.......... #.#.#............ #................ ##.#.#.)......... #!..#........... ###.#...@S....# #####.#.†.......# #####.....#####..# #...#.....#...#### #.8.#.....#.8.### #...#.....#...#.. #####.....#######. ................# ................# You could see an adder. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Mummy Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D:1 | Slain by an adder Vault maps used: D:1: minmay_arrival_glassed_features, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_of_opportunity_b, co_window_2corner, co_window_broadway_a, co_window_2corner, co_window_broadway_a, co_window_2corner, co_window_paths_e, glass_columns_a D:2: overflow_temple_1_default, gammafunk_temple_overflow_statue, grunt_pakellas_sulfur Action || total -------------------------++------- Melee: War axe || 12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 20.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_glassed_features, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_of_opportunity_b, co_window_2corner, co_window_broadway_a, co_window_2corner, co_window_broadway_a, co_window_2corner, co_window_paths_e, glass_columns_a D:2: overflow_temple_1_default, gammafunk_temple_overflow_statue, grunt_pakellas_sulfur