Dungeon Crawl Stone Soup version 0.18-a0-1291-g395b48e (webtiles) character file. 2 glosham the Grasshopper (level 1, 0/12 HPs) Began as a Deep Elf Warper on Feb 9, 2016. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:29 (90 turns). glosham the Grasshopper (Deep Elf Warper) Turns: 90, Time: 00:03:30 Health: 0/12 AC: 3 Str: 8 XL: 1 Next: 25% Magic: 6/6 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles e - 4 tomahawks of dispersal (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of blinking Potions h - a potion of might {unknown} i - a potion of lignification Books c - a book of Spatial Translocations Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 Comestibles f - a bread ration Skills: - Level 1.5 Fighting - Level 2.0 Short Blades - Level 1.0 Throwing - Level 0.7 Armour - Level 2.4 Dodging * Level 3.2 Spellcasting - Level 3.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc ##........ 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat hits you. You hit the bat. You kill the bat! A bat comes into view. The bat closely misses you. You miss the bat. The bat misses you. The bat completely misses you. You miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! As you open the door, it creaks loudly! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear a shout! The hobgoblin moves out of view. A kobold comes into view. It is wielding a short sword. There is an open door here. You hit the kobold but do no damage. The kobold misses you. You barely miss the kobold. The kobold hits you with a short sword. You barely miss the kobold. The kobold hits you with a short sword. You puncture the kobold! You kill the kobold! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory): e - 5 tomahawks of dispersal (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) You throw a tomahawk of dispersal. The tomahawk of dispersal barely misses the hobgoblin. The hobgoblin hits you with a club. You die... ...###+#### #.........# #.........# .#.........####### ...........##....## #..........##.##..## #..........##..##..## #..# #g# ##.......## #.## #@# ##..##.#...## #+###..###.# #...#..##...## #..........##..#.#..###...# ######..####..##..#.# ##..# ##.# #..# #.##.# ##.. #.##..# #..#.####... #....# #......#.... #...## #.####.#.<.# #....## #......#.... You could see a hobgoblin. Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Deep Elf Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 6/6 89 | D:1 | HP: 1/12 [hobgoblin/club (5)] 90 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_chamrin_arrival_tetris, serial_curves, eino_curves_04, eino_curves_03, minmay_strange_pillars, supply_closet_lemuel Action || total -------------------------++------- Melee: Short sword || 14 Throw: Tomahawk || 1 Use: Scroll || 3 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_chamrin_arrival_tetris, serial_curves, eino_curves_04, eino_curves_03, minmay_strange_pillars, supply_closet_lemuel