Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 glosham the Ducker (level 1, -6/10 HPs) Began as a Felid Abyssal Knight on June 6, 2016. Was a Follower of Lugonu. Mangled by a small abomination (16 damage) ... on level 1 of the Abyss. The game lasted 00:01:00 (43 turns). glosham the Ducker (Felid Abyssal Knight) Turns: 43, Time: 00:01:01 Health: -6/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Comestibles a - a meat ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, glosham the Felid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Autopickup is now on. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? a - Depart the Abyss Adjust to which letter? D - Depart the Abyss Found a gateway leading out of the Abyss. Found a dagger. Found 26 stones. You enter the shallow water. Moving in this stuff is going to be slow. Found a radiant altar of Vehumet. There is a radiant altar of Vehumet here. Found a short sword. A small abomination comes into view. You pounce on the helpless small abomination from a blind spot! You claw the small abomination! The small abomination is moderately damaged. The small abomination hits you! Ouch! That really hurt! You die... . ##.#. ## # ..#.# ##. #### ### .# ### .. . .# ##..#..##. ##. ).. #...≈≈.#..#...#..##... ..##≈# #..#..#.#..# ..#≈.# #....#...# ..♣#.####.#.#..#@# .#≈ ....#_.#...##x.# ≈≈≈.≈##...###..# ..... #.≈ #..#.# .# # ....## ..≈≈##.#.##.# #..... ...#..#.### .#.... ≈ #..... #...#. .# #....#. . ## . #...#. You could see a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 33 | Abyss:1 | Found a radiant altar of Vehumet. 40 | Abyss:1 | Noticed a small abomination 43 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Unarmed || 1 Stab: Distracted || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 46.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 46.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: