Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 glosham the Ducker (level 1, -10/10 HPs) Began as a Felid Abyssal Knight on June 6, 2016. Was a Follower of Lugonu. Mangled by a small abomination (15 damage) ... on level 1 of the Abyss. The game lasted 00:02:53 (157 turns). glosham the Ducker (Felid Abyssal Knight) Turns: 157, Time: 00:02:54 Health: -10/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 24 Int: 13 God: Lugonu [*.....] Gold: 23 SH: 0 Dex: 20 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: agile, non-regenerating, diseased, quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 23 gold pieces. Inventory: Comestibles a - a meat ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Found 14 gold pieces. You now have 14 gold pieces. A jelly comes into view. A smoke demon comes into view. A quasit comes into view. The quasit gives a chilling moan. Found a bread ration. Found a hunting sling. A small abomination comes into view. Found 9 gold pieces. You now have 23 gold pieces (gained 9). Found a scroll labeled SOONAU ABOQET. Found a gateway leading deeper into the Abyss. You feel yourself growing ill in the presence of the ancient zyme. You scratch the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme closely misses you. The ancient zyme hits you. Ouch! That really hurt! Drink which item? (? for menu, Esc to quit) It was a potion of agility. You feel agile all of a sudden. The ancient zyme barely misses you. The ancient zyme closely misses you. You scratch the ancient zyme but do no damage. The ancient zyme is lightly damaged. The ancient zyme closely misses you. x2 You scratch the ancient zyme. You bite the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme completely misses you. x2; You feel ill. You scratch the ancient zyme but do no damage. You bite the ancient zyme, but do no damage. The ancient zyme is lightly damaged. The ancient zyme closely misses you. x2 The small abomination barely misses you. You completely miss the ancient zyme. You bite the ancient zyme, but do no damage. The ancient zyme is lightly damaged. The ancient zyme misses you. The ancient zyme closely misses you. You feel ill. The small abomination hits you! Ouch! That really hurt! You die... . .... .. .#########...###... .....#..#.....#.... #.###.............. .#.#.#.......... ... #............ #... .#.#.....#. .. ##.####...## .. #...#..@x.# #. ..#....x........ .# ..#............. . #.......?...... ##...#>....#.... ##.###...###... ... ..... ... .. ..... .. You could see an ancient zyme and a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 72 | Abyss:1 | Noticed a jelly 82 | Abyss:1 | Noticed a smoke demon 105 | Abyss:1 | Noticed a quasit 137 | Abyss:1 | Noticed a small abomination 149 | Abyss:1 | Noticed an ancient zyme 157 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Unarmed || 5 Bite || 3 Use: Potion || 1 Dodge: Dodged || 12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 158.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 158.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: