Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/19 HPs) Began as a Centaur Abyssal Knight on July 13, 2016. Was a Follower of Lugonu. Mangled by a harpy simulacrum (16 damage) ... on level 1 of the Abyss. The game lasted 00:00:40 (57 turns). glosham the Skirmisher (Centaur Abyssal Knight) Turns: 57, Time: 00:00:40 Health: -8/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.0 Fighting - Level 1.7 Maces & Flails - Level 1.3 Armour - Level 0.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History Welcome, glosham the Centaur Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found 14 gold pieces. Found a corrupted altar of Lugonu. Autopickup is now on. You now have 14 gold pieces. Found a gateway leading out of the Abyss. A white very ugly thing comes into view. The white very ugly thing moves out of view. A sun demon comes into view. The sun demon shouts! A harpy simulacrum comes into view. The harpy simulacrum barely misses you. The harpy simulacrum claws you. The harpy simulacrum freezes you! You sock the harpy simulacrum! The harpy simulacrum closely misses you. The harpy simulacrum claws you. The harpy simulacrum freezes you! Ouch! That really hurt! You die... . ##.. # ..... ##.##..... #.#...# #@Z# #..#.# #.. .# #########.# # ##...#...# ### #..#.##.#### . #.#...#..# .# # #..#.#.# ... ..##.. # .#. .#. ## You could see a harpy simulacrum. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Centaur Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 35 | Abyss:1 | Noticed a white very ugly thing 46 | Abyss:1 | Noticed a sun demon 56 | Abyss:1 | Noticed a harpy simulacrum 57 | Abyss:1 | Mangled by a harpy simulacrum Action || total -------------------------++------- Melee: Mace || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: