Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/19 HPs) Began as a Minotaur Abyssal Knight on July 14, 2016. Was a Follower of Lugonu. Slain by a small abomination (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:55 (68 turns). glosham the Skirmisher (Minotaur Abyssal Knight) Turns: 68, Time: 00:00:55 Health: 0/19 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . b - +1 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: retaliatory headbutt, horns 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +1 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.6 Fighting - Level 2.4 Axes - Level 2.4 Armour - Level 1.1 Dodging - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Welcome, glosham the Minotaur Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Autopickup is now on. Found a corrupted altar of Lugonu. Found a scroll labeled BEWINOIVVU. d - a scroll labeled BEWINOIVVU Read which item? (? for menu, Esc to quit) As you read the scroll labeled BEWINOIVVU, it crumbles to dust. It is a scroll of enchant armour. Enchant which item? (? for menu, Esc to quit) Your +0 leather armour glows green for a moment. A small abomination comes into view. The small abomination barely misses you. The small abomination hits you! Ouch! That really hurt! The small abomination hits you! Ouch! That really hurt! You die... . # # ## .# #.#.#....# # .#..#.# ##. #...#.#.#.# .# ## ##.#.# ##. ### ####.###. #.#. #.# #.###...##.##. ## ###.#.#...#.# .#.. #....#..x@.# .... ..# #..###.######..#. .# #.#. ### #.#.# .# #. ## # ...#.. . .. ##. .# . You could see a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Minotaur Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 5 | Abyss:1 | Found a corrupted altar of Lugonu. 59 | Abyss:1 | Noticed a small abomination 68 | Abyss:1 | Slain by a small abomination Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: