Dungeon Crawl Stone Soup version 0.19-a0-1109-g16db51f (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/24 HPs) Began as an Ogre Abyssal Knight on Aug 9, 2016. Was a Follower of Lugonu. Succumbed to an orange demon's poison ... on level 2 of the Abyss. The game lasted 00:01:13 (57 turns). glosham the Skirmisher (Ogre Abyssal Knight) Turns: 57, Time: 00:01:13 Health: -1/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 36 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-1 -> -17), hasted, very quick A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) Wands e - a wand of flame (29/48) Comestibles c - a bread ration Skills: - Level 4.0 Fighting * Level 2.6 Maces & Flails - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, glosham the Ogre Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a scroll labeled BOUPSOBBOE. Found a corrupted altar of Lugonu. You see here a scroll labeled BOUPSOBBOE. d - a scroll labeled BOUPSOBBOE As you read the scroll labeled BOUPSOBBOE, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. A large abomination comes into view. Found 14 gold pieces. Found a bubbling orange potion. Found 28 bolts. Found 20 gold pieces. You see here a bubbling orange potion. d - a bubbling orange potion You see here 20 gold pieces. You now have 20 gold pieces. Found 16 gold pieces. Found a beef jerky. You see here 16 gold pieces. You now have 36 gold pieces (gained 16). Found a copper wand. An orange demon comes into view. The orange demon screeches! You see here a copper wand. e - a wand of flame The small abomination hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orange demon stings you from afar. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The orange demon poisons you! It was a potion of haste. You feel yourself speed up. You die... .#. # ... #.... . # ..#.# .# ##. .#..# .## #.... ##.#..#...# #..####.##....... ..#................ ... #.#.#4x@##.... #.##....#.#..# . ....#......#.# .#......#..##.# #...#.#.##.#... . .#.#......#... ##.##..#..####.## ... ##...##. .. #.. # ..# #..# You could see an orange demon and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 16 | Abyss:2 | Noticed a large abomination 31 | Abyss:2 | Noticed a small abomination 46 | Abyss:2 | Noticed an orange demon 56 | Abyss:2 | HP: 1/24 [orange demon (4)] 57 | Abyss:2 | Succumbed to an orange demon's poison Vault maps used: Abyss:2: hangedman_classic_abyss_death Action || total -------------------------++------- Use: Scroll || 1 Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 29.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: hangedman_classic_abyss_death