Dungeon Crawl Stone Soup version 0.19-a0-1109-g16db51f (webtiles) character file. 11 glosham the Skirmisher (level 2, -1/32 HPs) Began as an Ogre Fighter on Aug 9, 2016. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (339 turns). glosham the Skirmisher (Ogre Fighter) Turns: 339, Time: 00:04:24 Health: -1/32 AC: 3 Str: 20 XL: 2 Next: 29% Magic: 2/2 EV: 8 Int: 7 God: Gold: 23 SH: 8 Dex: 9 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . b - +2 whip (holy) rCold . . . Gourm . h - +0 robe rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-1 -> -11) A: unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 flail b - a +2 whip of holy wrath (weapon) Missiles g - 30 poisoned needles Armour c - a +0 shield (worn) h - a +0 robe (worn) Potions d - a potion of might e - a potion of curing {unknown} i - a potion of degeneration {unknown} Comestibles f - a bread ration j - a beef jerky Skills: - Level 4.0 Fighting * Level 3.9 Maces & Flails - Level 2.6 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You miss the adder. The adder bites you. You hit the adder. The adder is moderately wounded. You block the adder's attack. x2 You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You feel sick. You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. You block the adder's attack. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your shield prevents you from hitting the adder. The adder is severely wounded. The adder barely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #....# #....# #....# #....# ####....# #.......# #....(.S+ #......@# #......## #....#.#########. ##...†........... #.#.#.#########. #.#.#.# #.#.#.###### #>.......... ###)######## You could see an adder. Vanquished Creatures A dart slug (D:2) An orc (D:3) A goblin (D:1) A bat (D:3) 2 kobolds (D:1) 4 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Ogre Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 65 | D:1 | Reached skill level 3 in Maces & Flails 207 | D:2 | Reached XP level 2. HP: 18/32 MP: 2/2 339 | D:3 | HP: 3/32 [poisoned by an adder] 339 | D:3 | Slain by an adder Vault maps used: D:1: evilmike_arrival_rings D:2: serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b D:3: first_bread Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.9 Fighting | | 4.0 Dodging | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Flail || 30 Whip || 11 Use: Scroll || 2 Armor: Robe || 15 Dodge: Dodged || 18 Block: Shield || 17 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 87.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 87.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_rings D:2: serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b D:3: first_bread