Dungeon Crawl Stone Soup version 0.19-a0-1111-gcceb26a (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/24 HPs) Began as an Ogre Abyssal Knight on Aug 10, 2016. Was a Follower of Lugonu. Mangled by a sixfirhy (9 damage) ... on level 1 of the Abyss. The game lasted 00:01:48 (117 turns). glosham the Skirmisher (Ogre Abyssal Knight) Turns: 117, Time: 00:01:48 Health: -8/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, diseased A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Missiles d - 13 poisoned needles Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: - Level 4.0 Fighting * Level 2.6 Maces & Flails - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, glosham the Ogre Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 13 poisoned needles. You see here 13 poisoned needles. d - 13 poisoned needles A Hell Sentinel comes into view. The Hell Sentinel roars! A small abomination comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. An ancient zyme comes into view. You feel ill. You feel ill. You feel ill. A sixfirhy comes into view. You feel ill. The small abomination hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! You die... .....#....### ...#.## . .........# ### . .#... ... ......###..##....# ... .........##.##...#.. .###.......#.#....###. # #...#x.#4.##### #. ###..#x#..# #.. #.4#.##.### # ##. #@#x......####.# #.##..#.#.## #..## #. #### ###. .# ## . . .. # .. . # . . #.. # . #..# . # # # # You could see an ancient zyme and a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 35 | Abyss:1 | Noticed a Hell Sentinel 78 | Abyss:1 | Noticed a small abomination 88 | Abyss:1 | Noticed an ancient zyme 96 | Abyss:1 | Noticed an ancient zyme 103 | Abyss:1 | Noticed a sixfirhy 117 | Abyss:1 | HP: 1/24 [sixfirhy (4)] 117 | Abyss:1 | Mangled by a sixfirhy Vault maps used: Abyss:1: minivault_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 119.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 119.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: minivault_11