Dungeon Crawl Stone Soup version 0.19-a0-1111-gcceb26a (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/24 HPs) Began as an Ogre Abyssal Knight on Aug 10, 2016. Was a Follower of Lugonu. Mangled by a large abomination (21 damage) ... on level 1 of the Abyss. The game lasted 00:02:23 (161 turns). glosham the Skirmisher (Ogre Abyssal Knight) Turns: 161, Time: 00:02:23 Health: -7/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 16 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: brilliant A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: - Level 4.0 Fighting * Level 2.6 Maces & Flails - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, glosham the Ogre Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a green potion. You see here a green potion. d - a green potion Found a whip. An ice devil comes into view. A large abomination comes into view. A tentacled starspawn comes into view. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. A starspawn tentacle comes into view. It was a potion of brilliance. You feel clever all of a sudden. The large abomination hits you! You hit the large abomination. The large abomination is lightly damaged. The large abomination closely misses you. You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... ..#..#.### # ##. ## #.....# ##.##.. ###.#.###. . # #....## ## # #.#. # . ##X#.# . #@#### ### You could see a large abomination. Vanquished Creatures (others) 2 starspawn tentacles (Abyss:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 72 | Abyss:1 | Noticed an ice devil 113 | Abyss:1 | Noticed a large abomination 142 | Abyss:1 | Noticed a tentacled starspawn 161 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Mace || 2 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 163.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 163.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: