Dungeon Crawl Stone Soup version 0.19-a0-1168-g98094fc (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Aug 15, 2016. Was a Follower of Lugonu. Slain by an ice devil (14 damage) ... on level 1 of the Abyss. The game lasted 00:01:54 (107 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 107, Time: 00:01:54 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 1 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 1 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Merfolk Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Your legs become a tail as you enter the water. Found a scroll labeled ZOLEHU PEBEF. You see here a scroll labeled ZOLEHU PEBEF. d - a scroll labeled ZOLEHU PEBEF As you read the scroll labeled ZOLEHU PEBEF, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Found a gateway leading out of the Abyss. Your legs become a tail as you enter the water. Found a gold piece. You see here a gold piece. You now have 1 gold piece. Found a scroll labeled SAKHLAI DEAN. You see here a scroll labeled SAKHLAI DEAN. d - a scroll labeled SAKHLAI DEAN As you read the scroll labeled SAKHLAI DEAN, it crumbles to dust. It is a scroll of enchant weapon. Your +1 spear glows red for a moment. Found 11 gold pieces. Found 31 bolts. Found a scroll labeled OJALUS COOS. You see here a scroll labeled OJALUS COOS. d - a scroll labeled OJALUS COOS As you read the scroll labeled OJALUS COOS, it crumbles to dust. You assume a fearsome visage. The ice devil is unaffected. It was a scroll of fear. You hit the ice devil but do no damage. The ice devil hits you but does no damage. You closely miss the ice devil. You hit the ice devil but do no damage. The ice devil barely misses you. You hit the ice devil but do no damage. The ice devil barely misses you. You closely miss the ice devil. The ice devil hits you. The ice devil freezes you! Ouch! That really hurt! You die... ## ### ..# #@# ## . #4## .#..# ##.###... #..## ## . #..#...# .. #.##.#. # . # ####.#.#####..# # ... .#.#.# ## . #...#....# #.# .#.. You could see an ice devil. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 56 | Abyss:1 | Noticed an ice devil 107 | Abyss:1 | Slain by an ice devil Vault maps used: Action || total -------------------------++------- Melee: Spear || 5 Use: Scroll || 3 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 110.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 110.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: