Dungeon Crawl Stone Soup version 0.19-a0-1168-g98094fc (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/18 HPs) Began as a Merfolk Abyssal Knight on Aug 15, 2016. Was a Follower of Lugonu. Killed from afar by a white imp (5 damage) ... with a puff of frost ... on level 1 of the Abyss. The game lasted 00:01:58 (61 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 61, Time: 00:01:58 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 18 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Missiles g - 29 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History You see here 16 stones. g - 16 stones Okay, then. As you read the scroll labeled DASALA DENGEYHOU, it crumbles to dust. It is a scroll of enchant weapon. Your +1 spear glows red for a moment. As you read the scroll labeled ICAGESHAMUO, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. You see here 13 stones. g - 29 stones (gained 13) There is a gateway leading deeper into the Abyss here. It was a potion of curing. You feel better. Attack whom? Press: ? - help, Dir - move target cursor, f - white imp Aim: a white imp You reach to attack! You barely miss the white imp. You hit the white imp but do no damage. The white imp closely misses you. You hit the white imp but do no damage. The white imp gestures at you. The puff of frost hits you! You hit the white imp. The white imp is moderately wounded. The white imp hits you. The white imp freezes you. You closely miss the white imp. The white imp is moderately wounded. You hit the white imp. The white imp is heavily wounded. The white imp hits you but does no damage. You hit the white imp. The white imp is severely wounded. The white imp hits you. The white imp freezes you. You closely miss the white imp. The white imp is severely wounded. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... .. ......... .# ... . . ... . ..............##. ##..# . . .............##. # ..# . . .............#... .. ... ... ..##......#..... . #..... ##.......# ..## .# . ................##..# . ..............5#.... .. . .........@#..... ...............# .............# ..#.....#.#.. . .###...####..... #.... ##..# ..... .. ..# ........... .. ......... .# You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 60 | Abyss:1 | HP: 1/18 [white imp (3)] 61 | Abyss:1 | Killed from afar by a white imp Vault maps used: Action || total -------------------------++------- Melee: Spear || 8 Use: Scroll || 2 Potion || 1 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: