Dungeon Crawl Stone Soup version 0.19-a0-1170-g18f0c96 (webtiles) character file. 0 glosham the Skirmisher (level 1, -18/18 HPs) Began as a Merfolk Abyssal Knight on Aug 16, 2016. Was a Follower of Lugonu. Killed from afar by a wretched star (36 damage) ... with an orb of energy ... on level 1 of the Abyss. The game lasted 00:02:01 (148 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 148, Time: 00:02:01 Health: -18/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim, screaming 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. [You sometimes yell uncontrollably at your foes.] Message History Welcome, glosham the Merfolk Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a hunting sling. Found a corrupted altar of Lugonu. A hellwing comes into view. The hellwing gives a chilling moan. A small abomination comes into view. Found a fizzy pink potion. Found 17 bolts. A small abomination comes into view. An orange demon comes into view. Found a bubbling brown potion. Found a dagger. Found a dagger. A chaos spawn comes into view. The chaos spawn bellows! A white imp comes into view. A wretched star comes into view. A tentacled starspawn comes into view. The wretched star pulses with an eldritch light! You feel the urge to shout. You feel a strong urge to yell. Found a gateway leading deeper into the Abyss. The small abomination misses you. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! You die... ...#.#.##.#...#.#.# .#..#.#......#.#.#.# #.......#..#.....#.. #..... .##.##..ยง #.. ......#.#....###.# # ##.4.#.###. .# #.x#.##...# ##.#5...##....# #@.*....#.# .. #..##...#.#.# . .....#..##..# #.##.>#..... .. .. #..#...###.#. .. ...#.... .##.. . ..#.#.#.#. #. .#.#. .# You could see a wretched star, a chaos spawn, a small abomination and a white imp. Vanquished Creatures (others) 2 starspawn tentacles (Abyss:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 50 | Abyss:1 | Noticed a hellwing 85 | Abyss:1 | Noticed a small abomination 99 | Abyss:1 | Noticed a small abomination 101 | Abyss:1 | Noticed an orange demon 131 | Abyss:1 | Noticed a chaos spawn 143 | Abyss:1 | Noticed a wretched star 145 | Abyss:1 | Noticed a tentacled starspawn 148 | Abyss:1 | Killed from afar by a wretched star Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 151.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 151.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: