Dungeon Crawl Stone Soup version 0.19-a0-1170-g18f0c96 (webtiles) character file. 93 glosham the Chopper (level 4, -3/35 HPs) Began as a Mummy Abyssal Knight on Aug 16, 2016. Was a Follower of Lugonu. Slain by an apocalypse crab (4 damage) ... on level 1 of the Abyss. The game lasted 00:03:51 (219 turns). glosham the Chopper (Mummy Abyssal Knight) Turns: 219, Time: 00:03:51 Health: -3/35 AC: 3 Str: 16 XL: 4 Next: 36% Magic: 5/5 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 3 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... c - amulet of inaccuracy (curse) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a cursed amulet of inaccuracy (around neck) Skills: - Level 3.0 Fighting * Level 3.8 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The eye of draining is almost dead. You hit the eye of draining. You kill the eye of draining! Your Axes skill gained 2 levels and is now at level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You have reached level 4! The substance of the Abyss twists violently, and a gateway leading out appears! You closely miss the small abomination. The small abomination hits you!! Ouch! That really hurt! A small abomination comes into view. Found a ring mail. Found a runed dagger. An ancient zyme comes into view. A smoke demon comes into view. A sixfirhy comes into view. The sixfirhy barely misses you. Found 17 gold pieces. The ancient zyme barely misses you. The ancient zyme hits you! * * * LOW HITPOINT WARNING * * * Found a corrupted altar of Lugonu. A starcursed mass comes into view. A starcursed mass splits. A starcursed mass splits. Found 8 gold pieces. A starcursed mass splits. Found 13 gold pieces. An iron dragon simulacrum comes into view. An apocalypse crab comes into view. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * Found 14 gold pieces. The ancient zyme barely misses you. The ancient zyme closely misses you. The apocalypse crab closely misses you. The apocalypse crab claws you. * * * LOW HITPOINT WARNING * * * The apocalypse crab freezes you. You resist. You die... .#.##.#..##.#### #...#..#. .## # #.#..#...##.##.# #..##...#..#.... #... #..........# #..# #.#.#.Z....$ . # ####...##$#. . . #..x#### # #..#..@.# ...#...t...# . ###.#.#.... #.#...#.#... ..# .....# #. ..# ....#.. #.. ....# . #. ....#. #∩ You could see an ancient zyme and an apocalypse crab. Vanquished Creatures An eye of draining (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 17 | Abyss:1 | Found a hazy altar of Hepliaklqana. 87 | Abyss:1 | Noticed a small abomination 95 | Abyss:1 | Noticed an eye of draining 115 | Abyss:1 | Killed an eye of draining 115 | Abyss:1 | Reached skill level 3 in Axes 115 | Abyss:1 | Reached XP level 2. HP: 24/24 MP: 1/3 115 | Abyss:1 | Reached XP level 3. HP: 29/29 MP: 1/4 115 | Abyss:1 | Reached XP level 4. HP: 35/35 MP: 1/5 149 | Abyss:1 | Noticed an ancient zyme 168 | Abyss:1 | Noticed a smoke demon 171 | Abyss:1 | Noticed a sixfirhy 176 | Abyss:1 | Found a corrupted altar of Lugonu. 182 | Abyss:1 | Noticed a starcursed mass 213 | Abyss:1 | Noticed an iron dragon simulacrum 216 | Abyss:1 | Noticed an apocalypse crab 219 | Abyss:1 | HP: 1/35 [apocalypse crab (3)] 219 | Abyss:1 | Slain by an apocalypse crab Vault maps used: Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 3.0 Armour | | 1.5 Dodging | | 0.7 Invocations | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 13 | 1 || 14 Use: Scroll | 1 | || 1 Dodge: Dodged | | 5 || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 223.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 223.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 133.0 Abyss | 100.0 | 100.0 | -nan | -nan | 100.0 | 133.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: